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Visit the Weeaboo Police Headquarters at World: Famfrit - Empyreum Housing District, Ward 6, Plot 51
Remember the Titanmen
Considering the enormity of BG3 it's not a surprise at all that it won.
The Legends of the Titanmen lives on, a shining example of the power of compassion and the ability of people to make a difference in the world. A reminder that even in the darkest of times, there is always hope, as long as there are heroes like the Titanmen who dare to do good deeds in Eorzea.
But BG3 should have honestly won the best game for 2023. It's frankly quite good, and I cannot STAND turn based games, and I've never played DnD. However, BG3 was/is a great, great game to play.
BG3 is boring drivel. I played it for 20 miserable hours then quit as a result of said boredom. The combat is glacial and terribly boring. It didn't win any awards as far as I am concerned. I don't care about the awards media outlets with "gamers" that don't play games conclude.
Agreed, citizen. I've had a great time with BG3 and I think every award it won was well deserved.
We serve so others do not have to.
They're doing their part. Are you?
Visit the Weeaboo Police Headquarters at World: Famfrit - Empyreum Housing District, Ward 6, Plot 51
Remember the Titanmen
The same could be said about this game recently as well. I commented about it in another thread, but there is no denying that this game has slipped since Yoshi-P began working on FF16. It hit its low, and (I believe) is climbing back up, but it took an expansion's time to do so. It could have and should have come sooner with the QoL improvements they have been talking about at the Fanfest events. I look forward to this game continuing to improve, but in summary the point I was making with BG3 was: It was deserving of them to win, while this game was not (at least this go around).BG3 is boring drivel. I played it for 20 miserable hours then quit as a result of said boredom. The combat is glacial and terribly boring. It didn't win any awards as far as I am concerned. I don't care about the awards media outlets with "gamers" that don't play games conclude.
FFXVI began development in 2015.The same could be said about this game recently as well. I commented about it in another thread, but there is no denying that this game has slipped since Yoshi-P began working on FF16. It hit its low, and (I believe) is climbing back up, but it took an expansion's time to do so. It could have and should have come sooner with the QoL improvements they have been talking about at the Fanfest events. I look forward to this game continuing to improve, but in summary the point I was making with BG3 was: It was deserving of them to win, while this game was not (at least this go around).
FFXIV Shadowbringers began in 2017 and released in 2019.
As we all know, Shadowbringers is the lowest low that this game has ever experienced. I'm so glad this game can move on from that horrible expansion.
Uh, no? Shadowbringers is literally regarded as one of the best expansions ever released, with Emet-Selch regarded as one of the best characters ever made and its story frequently hyped as a reason to go through the lower level MSQ. It also gave us content that isn't just high-end raiding such as Bozja, Zadnor and its abundance of fun CEs and raids. Personally, I enjoyed how varied they were able to make each zone and bring a high fantasy feel to each of them. The raid story and FF8 themes were great too.
They achieved all of that in spite of covid and in spite of all the companies they outsource to for assets being unable to meet deadlines due to covid.
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