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  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Telkira View Post
    snip
    You're awfully salty because of the change to how one character is presented in trivial dialog.

    Still waiting for your "outright revisionist" examples from the game story. The salacious side of Haurchefant's character had no bearing on the actual story so that's not a change to it. Now if he had been tumbling Ysayle on the sly in the JP version of the MSQ and that was removed from the EN version, that would be an example of outright revision of the story.

    And no, you still haven't been robbed of the right. You are, after all, getting information about all these revisions from somewhere since you don't know JP to discover any revisions for yourself. You're still getting the chance to make your own decision.

    That you think the localization is poor in quality because it's not an exact translation is your subjective opinion. Personally, I'm happy with the localization if it means I'm not getting crap like "all your base are belong to us" that would come from an exact translation. Some of the funnier bits from Josh Strife Hayes' "Worst MMO Ever" series comes from the games that opted for exact translations instead of localization.
    (6)

  2. #2
    Player
    Telkira's Avatar
    Join Date
    Mar 2023
    Location
    United States
    Posts
    171
    Character
    Aknora Telkira
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jojoya View Post
    You're awfully salty because of the change to how one character is presented in trivial dialog.
    Yes, I am, because it was outright censorship, plain and simple.
    The LOC team saw what the actual creators of the game and its content had made and sought to 'correct' it against the better judgement and internal processes while creating a fundamentally worse experience for players that was also extremely dishonest and not representative of what the initial vision was. Rather than reach out to the proper parties or take the proper steps to discuss things or voice their concerns, they took it upon themselves to go over their heads and roll out a different character, one that was, arguably, far more unsettling than the comedic goofball that he originally was in his canon iteration.

    Still waiting for your "outright revisionist" examples from the game story. The salacious side of Haurchefant's character had no bearing on the actual story so that's not a change to it. Now if he had been tumbling Ysayle on the sly in the JP version of the MSQ and that was removed from the EN version, that would be an example of outright revision of the story.
    The OP cites some examples of dialog being completely changed, and there are plenty of others.
    A personal example that I can cite is the dialog of the Dwarves from the NiER questline, whereby the underlying motivations and even personalities are completely changed in the EN language, with the JP version being much more succinct and straightforward.

    And no, you still haven't been robbed of the right. You are, after all, getting information about all these revisions from somewhere since you don't know JP to discover any revisions for yourself. You're still getting the chance to make your own decision.
    You're not making any sense. I'm arguing that Western audiences are being robbed of their right to know whether they would find the original Japanese content boring because it wasn't translated or even adapted, but outright filtered through the lens of a localization process that deviated egregiously from the source material. Entire dialog trees hit differently thanks to the changes in dialog and literation that they genuinely come across as parodies in many aspects, or were overloaded with so much fluff that the contempt felt for the source material is unignorable.

    Some of the funnier bits from Josh Strife Hayes' "Worst MMO Ever" series comes from the games that opted for exact translations instead of localization.
    Those were machine-translations, not proper, faithful translations.
    His Warframe video made me not trust his reviews and opinions. He sang the praises of Warframe while complaining about literal non-issues and not critiquing the game for its actual flaws. (I actually play Warframe, and people who play also hated his review).
    (2)