Quote Originally Posted by yaba_gabagool View Post
Their map design is awful.

Each water spot gives its own heal, so are you suggesting that you catch water spots the entire time the heatwave mechanic is operational? Proving my point for me, it detracts from the main loop of the game, it's a crap mechanic, just like the majority of other crap ideas they've implemented as of late.

Bomb map is literally the only map that has a successful obstacle mechanic in it. It doesnt detract from the main game loop or bring the match to a screeching halt because of its implementation, and it can be leveraged by players to gain an advantage. It has just enough randomness to make things interesting, but never detracts from the main objective of the map.

The only other map that's good is the one with no obstacles, because it's 100% symmetrical and was hard for even Square developers to mess up the math on.
whether you choose to catch water the whole time or only till you reach the oasis is up to you, its a passive way to keep hp while youre attacking so its not halting anything, if youre choosing to hide or just not to try to multi task then its on you,

the bomb map is just like all other map mechs where you have to position or use your own resources or the maps to mitigate,

theres two objectives for each map kill your opponents and push crystal all map mechs detract or hinder these, that is the point of the mechs

at this point youre just throwing around vague nonsense