Quote Originally Posted by yaba_gabagool View Post
Water eruption that cancels out the heat wave?

No it gives a one time heal if you stand in the area.

The mechanics are super disruptive to the match, and serve no real purpose other than to just exist. They are pants on heads idiotic design.

Mechanics/obstacles like these are to enhance the main game loop of the match, or the combat in the match itself. These instead cause the match to stop or players to wait out the mechanics and are detracting to the main game play loop.

It's awful design.

Square is really, really, really bad at pvp map design (other than onsal and the only crystal map that's good), which is astounding considering the raw amount of peers in the industry they could literally just copy from and make theirs better.

But we know square, ample amounts of pride, minimal amounts of resourcefulness.

Like, this game's pvp is worse than wow's pvp, and wow pvp is bottom barrel.

Yoshi has failed utterly in this front, but let's be real, he couldn't care less about pvp.
each water puddle aoe gives a heal and the eruption lasts about as long enough for you to get the oasis, if youre standing in one place all the time with little to no movement or positioning then youre asking to get killed,

every map mech is supposed to be disruptive thats kind of the point, the mechs give some classes an advantage that are lacking

"Mechanics/obstacles like these are to enhance the main game loop of the match, or the combat in the match itself. These instead cause the match to stop or players to wait out the mechanics and are detracting to the main game play loop." This is applicable to every map

to be honest their map design is good (aside from the new shatter) im looking forward to more cc maps and hopefully better FL ones, the rest of youre post i can understand & empathize as i too have my frustrations with this games pvp but this particular map isnt one of em