Quote Originally Posted by Zeastria View Post
I'm fine with lowbe dungeons beeing easy.. They're intented for new players....
Note: MMOs will become easy over time, but that's because you have gotten better at the game/+ has way more expereince....However that's not true for a complete new player!.

- Entry level should be low, and slowly build up!

(Just because i find dungeons easy,
doesn't mean i want it to be harder..
for the reasons above!)
Also, I mean, what can you do to a dungeon to make it harder? More HP? More ground effects? People are still going to wall to wall and aoe grind them down. The dungeons are still basically hallways. I just can't see a world where anything meaningful will come out of harder trash or harder bosses. If anything, you'd probably see a decline in players more than an increase. Like a dead game mode, etc. Like criterion or heck, even Eureka Orthos. That place was dead week 2. It's just not what people want.