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  1. #1
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    It's not helping yourself to respond to every tangient and then end it with "Anyway, all of this is beside the point, so I wont keep going with it" while still responding to it. If you dont want a tangient to go further then dont respond to it. If you want others to stop, then just say that. But this way you are just showing again how you are trying to hold others to rules you never adhere to.
    (8)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  2. #2
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Saraide View Post
    It's not helping yourself to respond to every tangient and then end it with "Anyway, all of this is beside the point, so I wont keep going with it" while still responding to it. If you dont want a tangient to go further then dont respond to it. If you want others to stop, then just say that. But this way you are just showing again how you are trying to hold others to rules you never adhere to.
    People seem confused, so it's worth clearing the air.

    It's really not helping yourself to rag on on everything I do while also contributing to the thing you rag me over. But that doesn't stop you. If you can be so dogged in harassing someone, then you shouldn't be surprised the person is as dogged in defending themselves.

    But, in this case, it seemed people - for whatever reason (not the text of my post) - decided I said something I didn't. My response at first was confused, since there's no way a person could arrive at such a reading, but after that, I decided it was people unfamiliar with concepts that needed the concepts laid out and the point made with even greater clarity. So I did that.

    At this point, if anyone continues to misunderstand, it's by intent not accident, meaning it won't be fixed by explanation, and so further attempt at explanation is useless.

    When someone misunderstands, it makes sense to clarify one's intent. IF they still seem to misunderstand, but it's clear they're misunderstanding something specific, then clarifying THAT also make sense. As does correcting people who are wrong in their interpretation of what you're saying. Once the corrections and clarifications have been made, the conversation can move on with people understanding each other. Doing so is not a different set of "rules". If I misinterpret someone else, then them making a post to clarify isn't something I ever say they cannot do. So where are you even pulling that from?

    But hey, at least my posts were contributing to the discussion underway.

    Your post was just yet another dig at me personally and derailing with no contribution to the discussion at all. Good job.
    (0)

  3. #3
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Renathras View Post
    Your post was just yet another dig at me personally and derailing with no contribution to the discussion at all. Good job.
    The irony.

    Anyway, I would like to see an encounter with just a flat "every 2.5 seconds the boss deals 3ish% of everyone's HP" type thing going on. Just to see what healing that would be like. Imagine Rubicante ex with everyone taking 4k damage every 2.5 seconds.
    (6)
    Last edited by SargeTheSeagull; 12-04-2023 at 07:36 AM.

  4. #4
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SargeTheSeagull View Post
    The irony.

    Anyway, I would like to see an encounter with just a flat "every 2.5 seconds the boss deals 3ish% of everyone's HP" type thing going on. Just to see what healing that would be like. Imagine Rubicante ex with everyone taking 4k damage every 2.5 seconds.
    Things would likely need to end in 3-4 minutes, or the healers will be out of MP by then. Especially if there's more going on in the fight than that constant damage pulse.
    (1)

  5. #5
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,044
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by EusisLandale View Post
    Things would likely need to end in 3-4 minutes, or the healers will be out of MP by then. Especially if there's more going on in the fight than that constant damage pulse.
    I wouldn't necessarily mind the occasional fight like that. I said that before in regards to door bosses in savage but I'd much rather have an intense 3-4 minutes than the 8 minute slog that I get absolutely nothing for but the privilege of fighting the real boss. I do not need every fight to be 10-16 minutes.
    If I wanted an endurance check I would pug Ultimate.
    (4)

  6. #6
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Absurdity View Post
    I wouldn't necessarily mind the occasional fight like that. I said that before in regards to door bosses in savage but I'd much rather have an intense 3-4 minutes than the 8 minute slog that I get absolutely nothing for but the privilege of fighting the real boss. I do not need every fight to be 10-16 minutes.
    If I wanted an endurance check I would pug Ultimate.
    10-16 minutes is an endurance check? Gamers have no stamina these days. I remember fighting and eventually killing Absolute Virtue in FFXI pre-nerf. :P lol
    (0)

  7. #7
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Absurdity View Post
    I wouldn't necessarily mind the occasional fight like that. I said that before in regards to door bosses in savage but I'd much rather have an intense 3-4 minutes than the 8 minute slog that I get absolutely nothing for but the privilege of fighting the real boss. I do not need every fight to be 10-16 minutes.
    If I wanted an endurance check I would pug Ultimate.
    Oh, no doubt it'd be nice to have once in a while. It's just not something that works with current fights that seem to want to be drawn out spectacles.
    If they did do some short but brutal on the healer fights, they could even make it so the bosses like that throw out a debuff on everyone but the healers that reduces healing done by that person.
    (0)

  8. #8
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,148
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SargeTheSeagull View Post
    Anyway, I would like to see an encounter with just a flat "every 2.5 seconds the boss deals 3ish% of everyone's HP" type thing going on. Just to see what healing that would be like. Imagine Rubicante ex with everyone taking 4k damage every 2.5 seconds.
    For reference, with my ilvl 655 WHM (weapon is 650):
    • Medica II on self, counting only the HoT: ~4.8k HP / 3 seconds = 1.6k HP/sec
    • Proposal: 4k damage / 2.5 seconds = 1.6k damage/sec

    So, I'd need 3000 potency of healing each minute. In one minute:
    • 3 Raptures = 1200 potency.
    • Plenary = 200 potency.
    • Thin Air + Medica II = 1000 potency.
    • 1.5 Assizes = 600 potency.

    And I'm at 3000 potency. I'm going to be bored. My co-healer is going to be even more bored.
    (1)
    Last edited by AmiableApkallu; 12-04-2023 at 08:05 AM. Reason: deleted extraneous text

  9. #9
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,013
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SargeTheSeagull View Post
    Anyway, I would like to see an encounter with just a flat "every 2.5 seconds the boss deals 3ish% of everyone's HP" type thing going on. Just to see what healing that would be like. Imagine Rubicante ex with everyone taking 4k damage every 2.5 seconds.
    Instead of a constant small DoT, I think what would be more interesting would be a frequent, unmitigatable, hefty DoT that would force you to use your healing potency boost buttons to deal with it or struggle through it with more healing. A frequent DoT would also make the regen healers more useful if the DoT happens more often than once every minute, since the shield healers have a regen every minute.
    (0)

  10. #10
    Player
    Lailani_Fey's Avatar
    Join Date
    Nov 2023
    Posts
    47
    Character
    Cure Starlight
    World
    Raiden
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by SargeTheSeagull View Post
    Anyway, I would like to see an encounter with just a flat "every 2.5 seconds the boss deals 3ish% of everyone's HP" type thing going on. Just to see what healing that would be like. Imagine Rubicante ex with everyone taking 4k damage every 2.5 seconds.
    The closest I can come up with is Behemoth in LotA.
    The DoT even ramps up over time if towers are not discharged ocassionally, or if a tower gets destroyed.

    Not that nowadays any of this is noticeable in roulettes.
    I did it 16man MINE the other day and it proved to be somewhat of a challenge. We had healers rushing towers as a competition and they might have forgotten to instead heal the group x)
    (1)