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  1. #4
    Player
    Jidka's Avatar
    Join Date
    Sep 2023
    Posts
    33
    Character
    Serendib Mandragorne
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    WAR :
    • Reduced defence compensated by more hitpoints compared to other tanks.
    • Maybe a passive trait that increase damages done. The lower the life, the harder the hits.
    • Class mitigations now increase life instead of reducing incoming damages. As Thrill of Battle before level 78.

    DRK :
    • Passive increase of magic defence. That way, it will always resist magic without counting on a oGCD.
    • Maybe a passive trait that increase damages done. The lower the life, the harder the hits. (giving this trait to the WAR or the DRK would be cool I think)
    • Why not recieving a (party?) heal when an ennemy dies near the DRK. (also recieving a damage boost when a friend dies near the DRK but I'm dreaming)

    PLD :
    • A ward similar to the sage's Kardia that transfert all, or part of, self-healing to the warded friend.
    • Why not Clemency as an level 50 oGCD ?

    GNB :
    I don't really play GNB. I always think that adding a bayonet to a machinist doesn't make it a tank. But why not make it the shield tank ?
    • Class mitigations now give a shield instead of reducing incoming damages.
    (2)
    Last edited by Jidka; 12-01-2023 at 03:15 AM.