I feel like we're now witnessing both sides of the playerbase swapping places, with the previously unhappy part be content with the state of the game, while the ones who were happy with HW/SB job design are now speaking up.
Change takes time in this game because major revamps pretty much only come alongside expansion releases, and because the feedback SE received also evolved progressively over time, they now have to pull the brakes on 4 expansions worth of momentum in their job design philosophy. I think we can progressively go back to how things were but it will definitely take some time on SE's part to ease the entire playerbase into more complex job design.
There is also one last thing copium huffers like me can still latch onto, and that's Yoshi-P's interview with IGN Brazil which you can read about here :
https://www.reddit.com/r/ffxivdiscus...sil_game_show/
Yoshi-P is definitely aware that a good chunk of the playerbase is unhappy with the current job design, and to me that's proof enough that they read what we say over here and are open to change. The outcome depends entirely on us and how much noise we make as a community to see the changes we want to see come true.
And for what it's worth, I haven't seen many threads about keeping the current job design the way it is, so the stage is all ours.