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  1. #1
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lailani_Fey View Post
    For me personally damage kits do not need to be reworked at all. They are there to fill gaps in a fight which there should only be a few to "catch your breath".
    But if role parity in the playerbase is what SE cared the most about I wouldn't even mind them introducing another healer job with Dawntrail and diversify playstyle among the jobs.

    The thing that needs changing most is encounter design. The more tools you have in your bag the more and faster encounter mechanics would need to be in order for them to be useful.
    The healing tools provided are useful. I wouldnt want to do harrowing hell without lilybell, wings and cure 3. Encounter design sometimes runs into the issue where certain raidwides are obviously designed for exactly lilybell and panhaima with a similar raidwide coming up suspiciously 3 minutes later. But there's still gonna be downtime inbetween, there always will be. The devs are willing to make mechanics where you have to heal spam your way through but I dont think having that be a constant is realistic. Especially not in normal mode content.

    Quote Originally Posted by Aravell View Post
    One more thing I forgot to add. The absolute stress of healing in The Feast got so bad that the healer population tanked hard, healers were the bottleneck to getting a queue to pop. This caused SE to add medkits, which are meant to alleviate the healer stress somewhat, but what ended up happening was that people would either pop the medkit way too early or not use it at all and then blame the healer for not healing.
    Having never played feast and not caring about pvp all that much this is very interesting the read in this context.

    Quote Originally Posted by tearagion View Post
    great fuckin' job guys, you derailed the thread by talking about healers. maybe the next one will pick the correct route for the good end.
    Anyone who doesnt agree with me is derailing because I offer the only solution. /s
    (11)
    Last edited by Saraide; 11-29-2023 at 07:49 PM.
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  2. #2
    Player
    Lailani_Fey's Avatar
    Join Date
    Nov 2023
    Posts
    47
    Character
    Cure Starlight
    World
    Raiden
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Saraide View Post
    The healing tools provided are useful. I wouldnt want to do harrowing hell without lilybell, wings and cure 3. Encounter design sometimes runs into the issue where certain raidwides are obviously designed for exactly lilybell and panhaima with a similar raidwide coming up suspiciously 3 minutes later. But there's still gonna be downtime inbetween, there always will be. The devs are willing to make mechanics where you have to heal spam your way through but I dont think having that be a constant is realistic. Especially not in normal mode content.
    My thoughts on HH:
    • It's way too late on the timeline. Any random group will just tank LB if possible depriving you of the only occasion your presence as PH in this raid tier may be required.
    • You will never know how much mitigation is/was used during it and all you can do is spam Cure 3, weave oGCDs by eye-measure and pray.
    • You will never know how much of your healing was actually required unless looking at logs.
    Apart from that: Yay a healer mechanic!
    (2)