Honest question, do you think people like me are lying when we say we're not bored when we do combat content in this game?People who prefer pathetically easy mode or do mental gymnastics on why being bored is a good thing are an absolute enigma to me. Like what's the point of playing a game? I'm not even saying make it hard, but at least make it so I need to pay attention. SE shouldn't bribe you by way of EXP bonuses. SE should make a fun game.
This is just sad at this point, honestly.
I'd like to point at that dungeons (like dead ends) wouldn't be affected by this, since (as mentioned earlier in the thread) level cap dungeons already have an ilvl sync. This suggestion in this thread being implemented by SE would likely just mean the current state of dungeons to be applied to more duties.
Well, you could put a tigher sync on Dead Ends. But yea, that dungeon in particular isn't so bad.I'd like to point at that dungeons (like dead ends) wouldn't be affected by this, since (as mentioned earlier in the thread) level cap dungeons already have an ilvl sync. This suggestion in this thread being implemented by SE would likely just mean the current state of dungeons to be applied to more duties.
But.. Fell Court. IL req is 575 but the sync is 630. Lapis - 590 to 630. Stigma and Smileton 540 to 600! Its a bit too generous. And there are a few of the earlier x0 dungeons that don't have an ilvl sync at all, just the level sync.
Yeah I came back after a break and was shocked at how mindless healing Stigma is at today's ilvls. It wasn't hard before, but now the tank can pretty much heal themself.Well, you could put a tigher sync on Dead Ends. But yea, that dungeon in particular isn't so bad.
But.. Fell Court. IL req is 575 but the sync is 630. Lapis - 590 to 630. Stigma and Smileton 540 to 600! Its a bit too generous. And there are a few of the earlier x0 dungeons that don't have an ilvl sync at all, just the level sync.
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