...we were having a good conversation.
Regardless, I'm hardly the only one that has voiced such a concern (albeit other people in the opposite direction).
And I haven't "stamped my feet at the mere mention of healers having even as many damage abilities as they did before". Please stop with the personal attacks that are ALSO lies. I've repeatedly suggested, for example, that SCH have all of its lost SB abilities back. That's hardly "stamped my feet at the mere mention of". "But WHM!!!", so? If I'm saying absolutely to do it on a Job, I'm not stamping my feet at the mere mention of it.
.
Anyway, it's also not an "idiotic frame of mind" to think that some tacked on DPS buttons would NOT be fun. I didn't find them fun when we had 2 more DoTs before, either. Some people do, some people don't. I was one of the ones that didn't. So why wouldn't I advocate against them? When I say I like EW WHM's damage rotation, I genuinely mean it. I like Misery and 30 sec Dia WAY better than what they had before in the form of 24 sec Aero 3 and 18 sec Aero 2. I don't like DoTs in general, and every healer's been slapped with them, and shorter is worse, since that means having to engage more often with a thing I already dislike. It's like on Casters, the reason I liked RDM from the time it was introduced more than SMN or BLM was because it had a more fun and dynamic rotation and didn't have the stupid DoTs.
I know I would not personally enjoy it, and I think it's fair for a person to say "I wouldn't like X, and so I'll advocate against X". And I've been more than fair pointing out I recognize some people do enjoy such things, and so it'd be nice if we had a healer Job or two that did them, as long as there was a way to escape them for players that didn't enjoy that. I'll note this is more accommodation than has ever been offered in reverse.
.
Regardless, if I think it's a bad idea, that's feedback, which is what the forum is for. Should I not offer my perspective on issues while everyone else gets to? Why not?
I think everyone should get to express their ideas and their concerns, including with other offered ideas. Everyone else has that same right. The Devs have said before what they look for is people to tell them what is and isn't fun for them, and why. That's what they want from us here (insomuch as they read any of this), and that's all I and the others here (who aren't personally attacking me or each other) are doing in this discussion.
EDIT:
And I should note, for the most part, we all agree that encounter design and healing kits/potencies (of healers AND tanks/DPSers) all needs to be looked at.
It makes sense to advocate for the things that everyone agrees need to be addressed have top priority in being the focus of changes.
If two (or more) sides recognize a problem, and they agree on part of the solution, it makes sense to move on the parts that can be agreed on first since that's something everyone recognizes as a good idea.
Everyone agrees encounter design and healing kits need to be looked at and worked on. NOT everyone agrees on more DPS actions being something they want or that would be good for the game or for all healer Jobs.



Reply With Quote


