Quote Originally Posted by Eastwall View Post
Just make dungeons in a way that l need to heal all the time... I want to play healer, not a green dps.
It's a nice idea, but have you thought through what that actually entails?

A run of the mill dungeon that requires us to actually make use of our kit and doesn't give us time to DPS would be pretty bonkers without a complete across the board rework of our entire healing kits.

Again, don't get me wrong, I'd be all for it. I genuinely would love a slice of that. But every time I see this suggestion, I genuinely don't think that people appreciate just how much incoming damage it would take to actually force us to heal all the time *AND* how much of a knife edge it would be actually sustaining our MP through that.