Quote Originally Posted by ty_taurus View Post
What would make healers fantastic would be: unique, modest DPS actions that amount to more than one spam and one DoT
Sorry to nit pick one detail, but I might as well get in there before someone else does

I don't even think this aspect of things needs to come specifically from DPS actions, 3.2+ AST did just fine with a worse DPS kit than it has now IMO. The reason is of course that it had so much else to keep the player occupied with than it does now.

I'd wager that if you dropped HW's card play and time extension mechanics over the top of today's AST and balanced MP costs to give a similar economy as we had back then (Aka MP was plentiful but only if you worked for it, you couldn't just push shroud on cooldown and forget anything else), I'd be the happiest healer on the planet.