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  1. #11
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    654
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    So I had slight idea of "what if WHM healed in the same way that BLM does damage?" where you swap between Healer Stance and Cleric Stance. Using a healing spell puts you in Healer Stance and nourishes the Blood Lily or gives procs, while using Banish III puts you back in Cleric Stance to let you regain MP and spend those lilies and procs.

    The stances have no timers involved, this should make it less stressful to play compared to BLM, but gives a similar gameplay style that focuses more on a healing/damaging dichotomy.

    Stances:
    Cleric Stance: This stance lets you build Justification stacks and use Glare and Misery. Also increases MP regen by 300%. You enter this stance by casting Banish under no stance, or Banish III while in Healer Stance
    Healer Stance: This stance lets you nourish the Blood Lily and the Epiousian proc as you heal, and reduces the cast time of damage spells by 75%. You can enter this stance by using any healing spell.


    Damage Spells:
    Banish
    Spell -- 0 MP -- 2s Cast time
    Deals unaspected damage with a potency of 200
    Grants Cleric Stance or removes Healer Stance
    Grants 3 stacks of Justification while under the effect of Cleric Stance
    40% chance next Banish III will have no cast time while under the effect of Cleric Stance

    The Fire counterpart, complete with not-Firestarter

    Dia
    Spell -- 0 MP -- 0s Cast time -- 30s Recast time -- 2 charges
    Deals unaspected damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 30% less for all remaining enemies.
    *Changes to Dia III while under the effect of Epiousian*
    *Shares a recast timer with Dia III*

    The Xenoglossy/Foul counterpart

    Dia III
    Spell -- Epiousian -- 0s Cast time -- 30s Recast time -- 2 charges
    Deals unaspected damage to target and all enemies nearby it with a potency of 600 for the first enemy and 30% less for all remaining enemies.
    Grants 3 stacks of Justification while under the effect of Cleric Stance
    40% chance next Banish III will have no cast time while under the effect of Cleric Stance
    *Cannot be placed on the hotbar*
    *Shares a recast timer with Dia*

    Xenoglossy but with a refund attached.

    Glare
    Spell -- 1 Justification -- 3s Cast time
    Deals unaspected damage with a potency of 300
    Can only be used under the effect of Cleric Stance

    I can't believe it's not Fire IV

    Banish III
    Spell -- 0 MP -- 3.5s Cast time
    Deals unaspected damage to target and all enemies nearby it with a potency of 260 for the first enemy, and 30% less for all remaining enemies.
    Grants 3 stacks of Justification while under the effect of Cleric Stance (does not grant stacks when swapping from Healer to Cleric)
    Grants Cleric Stance and removes Healer Stance

    I can't believe it's not Fire III, cast time is reduced by 75% while in Healer Stance as well.

    Afflatus Misery
    Spell -- 1 Blood Lily -- 0s Cast time -- 60s Recast time
    Deals unaspected damage to target and all enemies nearby it with a potency of 540 for the first enemy and 50% less for all remaining enemies.
    Potency increases up to 1140 as Blood Lily exceeds minimum cost
    Grants 3 stacks of Justification
    40% chance next Banish III will have no cast time
    Can only be used under the effect of Cleric Stance

    Still a refund, but also acts as something like a Paradox equivalent.


    Healing Spells:
    Cure II
    Spell -- 2000 MP -- 3s Cast time
    Restores target's HP with a potency of 900
    Grants the effect of Healer Stance, increasing MP cost of spells and nourishing the Blood Lily
    Nourishes the Blood Lily while under the effect of Healer Stance

    Cure III
    Spell -- 2500 MP -- 3s Cast time
    Restores own HP and HP of all nearby party members with a potency of 650
    Grants the effect of Healer Stance
    Nourishes the Blood Lily while under the effect of Healer Stance

    Regen
    Spell -- 1000 MP -- 0s Cast time
    Restores target's HP with a potency of 300
    Grants the effect of Healer Stance
    Grants healing over time to target with a potency of 300, 15s
    Grants the effect of Epiousian while under the effect of Healer Stance, allowing the use of Dia III, 30s

    Regen III
    Spell -- 2000 MP -- 2s Cast time
    Restores own HP and HP of all nearby party members with a potency of 100
    Grants the effect of Healer Stance
    Grants healing over time to self and nearby party members with a potency of 200, 12s
    Grants the effect of Epiousian while under the effect of Healer Stance, allowing the use of Dia III, 30s

    Esuna
    Spell -- 1000 MP -- 0s Cast time
    Removes a single detrimental effect from self or target party member
    Grants the effect of Healer Stance
    Grants the effect of Epiousian while under the effect of Healer Stance, allowing the use of Dia III, 30s

    Esuna III
    Spell -- 2000 MP -- 2s Cast time
    Removes a single detrimental effect from self and all nearby party members
    Grants the effect of Healer Stance
    Grants the effect of Epiousian while under the effect of Healer Stance, allowing the use of Dia III, 30s

    Raise
    Spell -- 4000 MP -- 8s Cast time
    Resurrects target in a weakened state
    Grants the effect of Healer Stance
    Nourishes the Blood Lily while under the effect of Healer Stance


    I don't plan to expand on this idea, I just thought it was a fun experiment.
    (1)
    Last edited by TheDustyOne; 11-15-2023 at 01:55 PM.