Healers possess two crucial components in their arsenal: the act of healing, which I find to be generally in a commendable state. However, the Scholar (SCH) could benefit from a comprehensive rework, as it currently resembles the Sage too closely. While Sage presents a smoother experience in most situations, Scholar feels somewhat clunky. To establish a clearer distinction between the two, a profound rework for Scholar seems warranted.
Nevertheless, concerning healing capabilities, Astrologian (Ast), White Mage (Whm), Sage, and Scholar all exhibit distinct characteristics and perform effectively across various content. Therefore, aside from a potential Scholar rework, this aspect should remain largely untouched.
The issue arises in the domain of DPS and downtime. The perennial debate unfolds between those who find downtime monotonous—a one-button snoozefest, often voiced by dedicated Savage raiders—and those who prefer a healer's primary focus to be on healing without the complexity of managing a DPS rotation, typically voiced by a more casual or less skilled audience.
Presently, the balance appears tilted toward the latter perspective, and I am inclined to believe that furnishing healers with a full-fledged DPS rotation, particularly one that significantly impacts their overall DPS, may not be prudent. Healer players typically engage with the role for its curative aspects, and imposing a demanding DPS rotation alongside healing duties could prove intimidating for many, especially considering that a significant portion of healers engage primarily in content up to Extreme trials or Savage 1-2.
My proposal stays away from a traditional rotation and leans toward a priority system, similar to that employed by the Sage, wherein additional DPS is marginally increased—by no more than 20%. While this might seem substantial for a DPS role, the context changes for healers. In practice, the DPS variance among healers in challenging content often stems from factors like downtime, inefficient use of abilities, and casting interruptions during movement mechanics, rather than a lack of intent to contribute damage.
The key determinants of a healer's DPS are uptime and healing resource management. Therefore, introducing a few more DPS skills would likely have a negligible impact on overall results. For instance, abilities like White Mage's Blood Lily, Sage's Phlegma, and Astrologian's cards could be regarded as downtime skills—simple additions to enhance DPS without interfering with the primary healing responsibilities. Scholar, with its current toolset, might require more substantial enhancements.
To illustrate, Scholar's Ruin II could be transformed into a 9-second Damage over Time (DoT) effect, dealing the same potency as Broil. This adjustment would allow the healer to move every 9 seconds without sacrificing DPS, exemplifying a more nuanced approach to downtime skills.
In essence, a priority system could benefit healers at varying skill levels, aiding less experienced healers by reducing the overall number of button presses while ensuring that the selected actions contribute meaningfully to DPS. Establishing a balanced middle ground entails encouraging the community to appreciate healers striving for excellence and acknowledging that, for lower-tier content such as Ex trials or dungeons, the inclusion of additional DPS skills can be optional without jeopardizing the group's success within reasonable time constraints. The goal is to foster an environment where healers feel empowered to optimize their contribution without overwhelming them with unnecessary complexity.