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  1. #1
    Player
    Saraide's Avatar
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    Saraide Derosa
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    Odin
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    Dark Knight Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    As to your first point, that's literally what my post that you're replying to said.

    For your second point, I feel like you have to be misunderstanding what's being said here; if you genuinely think that Ultimates requiring a threshold of healing at which healers don't have time to DPS would lead to not having the GCD rolling for 75% of the fight, you'll have to explain that one to me.
    As an example: the highest p12s phase 1 healing log has an HPS of over 18k and the other healer did legit nothing. 78% of that scholar's GCD are for damage spells. You seriously have no idea what you are asking for.
    (4)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  2. #2
    Player
    LilimoLimomo's Avatar
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    Jul 2023
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    Lilimo Limomo
    World
    Siren
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    Black Mage Lv 100
    Quote Originally Posted by Saraide View Post
    As an example: the highest p12s phase 1 healing log has an HPS of over 18k and the other healer did legit nothing. 78% of that scholar's GCD are for damage spells. You seriously have no idea what you are asking for.
    With respect, I don't understand what you're trying to say. It sounds like you're saying that right now the content is too easy, and therefore content being designed harder would be bad. Which doesn't make sense to me, so I assume that's not what you're intending to say. So I will kindly request that if you have an argument to make that you fully explain it.
    (1)

  3. #3
    Player
    Saraide's Avatar
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    Saraide Derosa
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    Odin
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    Dark Knight Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    With respect, I don't understand what you're trying to say. It sounds like you're saying that right now the content is too easy, and therefore content being designed harder would be bad. Which doesn't make sense to me, so I assume that's not what you're intending to say. So I will kindly request that if you have an argument to make that you fully explain it.
    What savage/ultimate experience do you have?
    (4)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  4. #4
    Player Ivtrix's Avatar
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    Feb 2020
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    Character
    Ivtrix Impreria
    World
    Goblin
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    Red Mage Lv 90
    Quote Originally Posted by Saraide View Post
    What savage/ultimate experience do you have?
    You looked, I looked, we both know the answer to that question
    (4)

  5. #5
    Player
    LilimoLimomo's Avatar
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    Lilimo Limomo
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    Siren
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    Black Mage Lv 100
    Quote Originally Posted by Saraide View Post
    What savage/ultimate experience do you have?
    See, here's the thing. I'm totally here for good faith discussion/debate. If you'd like to participate in that, fabulous, I'd love to hear what you have to say. But your question has huge gate-keeping/ad hominem vibes, which doesn't really have any place in a productive discussion.

    If I wanted to have that kind of exchange, I would just reply with, "How many RPG's have you worked on combat design on?" It would be pretty chill, because for 99% of the people here, the answer would be zero. And anyone misguided enough to think that credentials trump a coherent argument would make the mistake of thinking I was one of the few people qualified to talk about the design of combat encounters.

    But I don't do that, because that's bullshit. That's not how logic works, and it's not how a healthy debate arrives at a sound and logical conclusion. You may not have experience designing combat, but that in no way means you won't have good ideas. So I'm here to listen to what you have to say in good faith. If you have a compelling and well-reasoned argument, I genuinely want to hear it. If I'm wrong, if my logic doesn't check out, I want to be convinced of that.

    So if you've got a well-reasoned argument, I hope you'll share it with me. If not, that's totally cool; I'll just talk with others instead.
    (1)

  6. #6
    Player
    Saraide's Avatar
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    Saraide Derosa
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    Odin
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    Dark Knight Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    See, here's the thing. I'm totally here for good faith discussion/debate. If you'd like to participate in that, fabulous, I'd love to hear what you have to say. But your question has huge gate-keeping/ad hominem vibes, which doesn't really have any place in a productive discussion.

    If I wanted to have that kind of exchange, I would just reply with, "How many RPG's have you worked on combat design on?" It would be pretty chill, because for 99% of the people here, the answer would be zero. And anyone misguided enough to think that credentials trump a coherent argument would make the mistake of thinking I was one of the few people qualified to talk about the design of combat encounters.

    But I don't do that, because that's bullshit. That's not how logic works, and it's not how a healthy debate arrives at a sound and logical conclusion. You may not have experience designing combat, but that in no way means you won't have good ideas. So I'm here to listen to what you have to say in good faith. If you have a compelling and well-reasoned argument, I genuinely want to hear it. If I'm wrong, if my logic doesn't check out, I want to be convinced of that.

    So if you've got a well-reasoned argument, I hope you'll share it with me. If not, that's totally cool; I'll just talk with others instead.
    You want me to explain therefore it's useful to know what your experiences are with the content we are talking about. A good explanation would require to know where the person you're trying to explain something to stands.
    (1)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  7. #7
    Player
    LilimoLimomo's Avatar
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    Lilimo Limomo
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    Siren
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    Black Mage Lv 100
    Quote Originally Posted by Saraide View Post
    You want me to explain therefore it's useful to know what your experiences are with the content we are talking about. A good explanation would require to know where the person you're trying to explain something to stands.
    No worries, I won't take offense if you explain it to me like I'm 5. And that makes it so everyone in the thread can understand it and take part as well. Win-win.
    (1)

  8. #8
    Player
    Saraide's Avatar
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    Saraide Derosa
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    Odin
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    Dark Knight Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    No worries, I won't take offense if you explain it to me like I'm 5. And that makes it so everyone in the thread can understand it and take part as well. Win-win.
    So may I assume then you have no savage or ulti experience? In that case upping the healing requirement to the point of forcing both healers to spend a majority of their GCDs on heals is not feasable for several reasons. Firstly we have to take stock of what the healer experience currently looks like and that is even with extremely heavy healing in current fights you still have the vast majority of GCDs be on damage. As I said earlier the top healing log for p12s phase 1 has 78% of its GCDs spent on damage spells. That was with the other healer doing basically nothing. To solve this issue you would have to roughly double the damage output to get even in the first place to have a place to start at. But we would still be roughly at a spot where both healers are using around ~75% of their damage GCDs on dps spells.

    From there you would have to probably roughly double the healing requirement again however there are big issues with that solution.
    • Situations where something goes wrong will straight up be unrecoverable. If you need both healers to constantly be healing to even survive without something going awry then every time a healer dies it's going to be an instant wipe.
    • Healers would become more and more stationary as many GCD heals have cast times meaning mechanical complexity for healers would plummet hard.
    • Even if 50% of GCDs will be required for healing, the other half is still going to be boring nuke spam.

    What you are asking for is essentially permanent harrowing hell, a mechanic from p10s that requires heal spam when not solved by tank LB3. This is doable as a one time mechanic in a fight, not as a permanent state of being.
    Additionally, as of now getting people to full health can happen very quickly. This theoretical higher healing requirement would have it that raidwides are going out sheer constantly. Which will make rezzing so much less safe that there will be a real threat that every mechanic becomes a body check mechanic, something the current harder content is already being under heavy critique for.
    Making aoe healing slow will then just shift the healing role into a near stationary heal spam machine. In general the mana cost would have be nearly nullified as spamming GCD heals right now is only possible in extremely limited capacity.

    This also does nothing to adress healers being extremely simplified in any normal mode content. DPS retain most of their job complexity in normal mode content, Tanks a little less so. Healers have no job complexity in normal mode content at all. So we must ask do we only want to solve the healer engagement issues for harder content or for all content? Upping the healing requirement in normal content is largely out of question with how easy SE wants dungeons, trials and normal raids to be. If they did, many players who arent as good at the game would be hard locked out of choosing the role at all.

    Upping the dps complexity on healers would not have that effect. We know this because many people who play DPS in dungeons and the likes are honestly not good at the game already. They massively drift a lot of cooldowns or forget to use some at all. The content is still perfectly clearable. This would remain with healers having a more complex dps rotation simply because normal modes generally have no enrages (or extremely lenient ones). Someone in your team will probably silently grumble or mald on talesfromDF but that's about it.
    (8)
    Last edited by Saraide; 11-11-2023 at 07:46 AM. Reason: length
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao