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  1. #11
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DamianFatale View Post
    Indeed, there are no other options. D: The most I could do is play an au ra female, but I don't feel like that goes with my gender identity. I really appreciate you having empathy for what it is like to be infantalized. I have no issue with Lalafells existing, I just don't think they allow any progress on advancing past stereotypes of short people, and so it would be nice if something else did help with that.
    Agreed with you, OP. Male and irl short here (not dwarfism, but shorter than average) and there's literally no option for me. Female characters/players get Au Ra females, but males do not - the male Au Ra are yet another tall option. Right now, the options are:

    Female: Child/baby (Lala), short and petite (Au Ra), young adult/athletic (Miq), average (Hyur), tall and skinny/stately (Elezen), tall and athletic (Viera), tall and bodybuilder (Roe)
    Male: Child/baby (lala), young adult/athletic with angry hands (Miq), average (Hyur), tall and skinny (Elezen), tall and athletic/muscular (Au Ra), tall and athletic/skinny (Viera), tall and bodybuilder (Roe), tall and extra muscular and furry (Hroth)

    Males don't even get a short and petite/slim option. They COULD have made Viera males that (which would have fit their lore), but they...didn't. Instead they made some combination of Hyur/Miq with bunny ears instead of cat ears and angry hands.

    I go Lala and just deal with it, but I'm with you it'd be nice for males, in particular, to have an option that mirrors the Au Ra females. Sad that we'll probably never get another race. And even if we DO, the Devs seem to think all males that aren't Lalas need to be 7 foot tall and either underwear models or able to bench press a bus. <_<

    EDIT:

    Quote Originally Posted by ty_taurus View Post
    I've thought a little bit about how I might go about doing a new Final Fantasy MMO with more distinct differences from XI and XIV, and what I've come up with so far is having a setting where there are four different worlds, each with one of the four elemental crystals as its "core" essentially, harkening back to the traditional Final Fantasy story, but each world also reaches different technological thresholds based on the different types of settings we see in Final Fantasy. Like the world of the Earth Crystal is more medieval with airships like with FFIX or FFI-FFV, the world of the Water Crystal is a more original fantasy setting with mixed technology levels like with FFX, the world of the Fire Crystal is very Magitek a la FFVI and FFVII, and the world of the Wind Crystal is more Modern Chic like with FFXIII. And in the world of the Wind Crystal, I imagine we'd see a much higher population of one of the playable races that is 'the short race' but goes in a very different direction than Tarutaru and Lalafell.

    I've been calling them the Pixx, and they are inspired by a more obscure Tri-Ace game that Square Enix produced on the PS2 called Radiata Stories, where they're inspired by the light elves and dark elves which look like this:



    They'd be maybe around 3-4 feet tall, so more of a mid-short height than really small, and they'd have a more modern style of design to compliment the very FFXIII like environment.
    Not necessarily "new MMO to replace/compete with/be better than FFXIV", but...I honestly love the idea of that as a setting for a game. Basically four Shards where each is based on a Crystal and has different development to make the worlds/realms (if on the same world) feel really distinct just seems like an interesting setting.

    Though, imo, if a race in a game has wings, they need to be able to FLY, not just hover inches off the ground but otherwise move identical to wingless races.
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    Last edited by Renathras; 11-09-2023 at 05:41 PM. Reason: Marked with EDIT