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  1. #1
    Player
    Mayhemmer's Avatar
    Join Date
    Aug 2022
    Posts
    328
    Character
    Tanu Ki
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jojoya View Post
    A player who's gone through the MSQ 1-90 without stopping to grind out side content like veteran players have had to do during the patch content waits is not going to have the experience of those that did.
    Said players also aren't participating in the content being mentioned, so that's not really an applicable point here. And even then, the difficulty of less intensive content, i.e. Alliance Raids, is notably lower in Endwalker than in prior expansions. Three expansions later, your average duty finder group isn't skipping Diabolos' Hollow Omen, or avoiding having to soak the phase two meteors, and his hollow camisado still slaps unwary tanks like a truck. Meanwhile, your average duty finder group can very likely skip major mechanics in the latest raid series due to how under-tuned boss health.
    (4)

  2. #2
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mayhemmer View Post
    Said players also aren't participating in the content being mentioned, so that's not really an applicable point here. And even then, the difficulty of less intensive content, i.e. Alliance Raids, is notably lower in Endwalker than in prior expansions. Three expansions later, your average duty finder group isn't skipping Diabolos' Hollow Omen, or avoiding having to soak the phase two meteors, and his hollow camisado still slaps unwary tanks like a truck. Meanwhile, your average duty finder group can very likely skip major mechanics in the latest raid series due to how under-tuned boss health.
    I agree everything has been so undertuned since shadowbringers it takes no skill that you could be asleep and still clear content. There is nothing remotely difficult in modern ff14. The skill floor/ceiling can't get any lower then it already is unless the devs make things auto winnable. If people fail a level 90 dungeon with how easy they are I have other things to question about them other then skill issues. All jobs have become homogenized snoozefest to play with how easy they are despite all the complaints and people wanting job identity back.
    (9)
    Last edited by Nebelheim; 11-08-2023 at 06:19 AM.
    That is when the true Vana'diel of legend will be reborn.

  3. #3
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    441
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mayhemmer View Post
    Said players also aren't participating in the content being mentioned, so that's not really an applicable point here. And even then, the difficulty of less intensive content, i.e. Alliance Raids, is notably lower in Endwalker than in prior expansions. Three expansions later, your average duty finder group isn't skipping Diabolos' Hollow Omen, or avoiding having to soak the phase two meteors, and his hollow camisado still slaps unwary tanks like a truck. Meanwhile, your average duty finder group can very likely skip major mechanics in the latest raid series due to how under-tuned boss health.
    It is awesome how, in Aglaia, you just skip Tipped Scales. The signature mechanic in the last boss fight. That also has a music roll called In The Balance. What a great experience that is, for people who weren't able to do the raid on release. I can't wait for the next time we have a mogtomes event, that includes these raids again, like how some of us get excited to do Mhach, Ivalice or Nier synced. So good.

    But, at least they fixed The Final Day, so... job done?
    (11)

  4. #4
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mayhemmer View Post
    Said players also aren't participating in the content being mentioned, so that's not really an applicable point here. And even then, the difficulty of less intensive content, i.e. Alliance Raids, is notably lower in Endwalker than in prior expansions. Three expansions later, your average duty finder group isn't skipping Diabolos' Hollow Omen, or avoiding having to soak the phase two meteors, and his hollow camisado still slaps unwary tanks like a truck. Meanwhile, your average duty finder group can very likely skip major mechanics in the latest raid series due to how under-tuned boss health.
    Trust me when I say there are no major mechanics being skipped in Thaleia at all. Their HP is low because they repeat attacks after 4-5 minutes (only Eulogia is the outlier because they have more than three attacks). Thaliak and (especially) Oschon are the worst offenders of this. Thaliak repeats at the second Triangle AoE phase (little after 4 minutes) and Oschon P1 repeats in a little less than 3 minutes. Phase 2 Oschon repeats after 3 minutes.
    (4)

  5. #5
    Player
    Mayhemmer's Avatar
    Join Date
    Aug 2022
    Posts
    328
    Character
    Tanu Ki
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Nestama View Post
    Trust me when I say there are no major mechanics being skipped in Thaleia at all. Their HP is low because they repeat attacks after 4-5 minutes (only Eulogia is the outlier because they have more than three attacks). Thaliak and (especially) Oschon are the worst offenders of this. Thaliak repeats at the second Triangle AoE phase (little after 4 minutes) and Oschon P1 repeats in a little less than 3 minutes. Phase 2 Oschon repeats after 3 minutes.
    That's another criticism I have with many newer 24-mans, even most of the Yorha raids: there simply isn't much going on at any given time during a boss, and the things that do happen begin to repeat far too quickly. On top of mechanics already telegraphing themselves so blatantly you could see what was coming from space. Eulogia is a bit better at this though, because they combine a few of the individual mechanics very well. I'd just like to see them go back to Weeping City and Dun Scaith as inspiration when putting together encounters.

    Like when almost every boss sits in one spot telegraphing a mechanic for 10-15 seconds straight TWICE, and lets you wail on them without a worry in the world, is it really a surprise that they get turned into paste so quickly? Too, too many alliance raid boss mechanics are boss-dependent. Things just don't happen anymore if the boss themselves aren't doing them, and I just think that's really boring fight design. It didn't always used to be like that.
    (4)
    Last edited by Mayhemmer; 11-08-2023 at 05:46 PM.