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  1. #41
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    Why isn't the majority of the player base clearing week one if things don't still have to be figured out?

    What's the big difference in the game for those who have been playing since ARR or HW until now? You've got an additional 8 years experience at playing the game that you lacked back then and so you have more knowledge about what to expect.

    Knowledge is power. Someone who's only been playing for a year (especially if this is their first MMO) lacks that experience and knowledge. It's going to take them a lot more time to figure things out than the ARR/HW veterans.

    Look at the various world first raiders from WoW that have gotten into FFXIV raiding this expansion. They are not bad players. They are very much used to figuring things out on their own. Yet it's still taking them longer to clear FFXIV Savage and Ultimate than FFXIV veterans because they don't have the years of FFXIV experience to draw on.

    You do.
    There are tons more info and knowledge available now then there was then alexander and coils were around. 10 years ago we didn't have fflogs or countless day one guides of even savage fights and have materia and bis stuff release the day a new savage tier comes out. There is also the fact savage has got progressively easier each expansion to clear and things more balanced compared to back then so there are higher clears then ever before. Of course it takes time for a new player to learn how ff14 raiding works but once they do its much easier to get into then it was in the past. All i was saying was things were more difficult back then which is true compared to how well balanced and easier things are now. As someone who has been playing for 10 years i seen how easy ff14 has become over time its not due to experience its the devs simplifying things so much nothing takes skill.
    (7)
    Last edited by Nebelheim; 11-08-2023 at 02:37 AM.
    That is when the true Vana'diel of legend will be reborn.

  2. #42
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    709
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jojoya View Post
    Why isn't the majority of the player base clearing week one if things don't still have to be figured out?

    What's the big difference in the game for those who have been playing since ARR or HW until now? You've got an additional 8 years experience at playing the game that you lacked back then and so you have more knowledge about what to expect.

    Knowledge is power. Someone who's only been playing for a year (especially if this is their first MMO) lacks that experience and knowledge. It's going to take them a lot more time to figure things out than the ARR/HW veterans.

    Look at the various world first raiders from WoW that have gotten into FFXIV raiding this expansion. They are not bad players. They are very much used to figuring things out on their own. Yet it's still taking them longer to clear FFXIV Savage and Ultimate than FFXIV veterans because they don't have the years of FFXIV experience to draw on.

    You do.
    You're exageratting their argument to an extreme, "If things are so easy to figure out why isn't the player base beating savages in week one", that's not what we're saying when we mean figuring things out. With massive hitboxes, wall bosses, and a very streamlined process of fights you no longer have to figure out uptime, boss placement, etcera. That's what we mean about figuring things out.
    (18)

  3. #43
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    429
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    I tried watching the video. Its ridiculous and screams as some sad attempt to sweep every criticism of the game aside. It's whole argument is "Endwalker is fine, cause if you did Heavenwards on release, THAT was worse!". And?? V/C, EO, IS and (now) Fall Guys, are all EW. All have serious issues. You can't just go, well, it was worse before, so this is FINE and everyone who is complaining is lying!
    And it's not just content. Hey, remember when Yoshi came out and said PF DC travel issues was ONLY a thing that was happening in Japan?
    Or, when they released housing lottery, but stuffed up the process, which resulted in some people getting their house and others waiting for weeks for the fix? And remember how some people were able to take their gil out and STILL keep their house? And then, as an apology, they released a housing item that was purchasable for the value of the land? Except it was optional, so most ended up just saying "eh, i'd rather keep my gil, thanks", while those of us who did pay for our house, kept the money on the estate, and had to wait, we didn't get anything at all for compensation?

    But yea, Endwalker is FINE cause Heavensward was so much worse. Spare me.
    (26)

  4. #44
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    And then for casual content, its just been dumbed down to the point where even (some? most?) casual players aren't really feeling engaged. Level 90 dungeons are somehow easier than levelling dungeons (I do not like the Octomammoth boss. So boring) and the 24man raids after Aglaia have all just been 24man dungeons. There's no alliance raid mechanics, it's just dodge the slow cast AoE's you've already seen in dungeons and trials.
    (15)

  5. #45
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Stormpeaks View Post
    You mean just like she herself did not long after, in which she mentioned the good points of EW ?

    Yeah, thought so

    Yall and demonizing streamers (and anyone else tbf) because they dare say the game is not 100% perfect, jesus christ lmao

    just stay in your own bubble if all you want is toxic positivity, this is a video game forum with people with different opinions, you can disagree with others but this constant toxic positivity is just terrible

    People like you and the person you quoted are the reason why this game has a bad image of the absolute worst community, and #GCBTW became a meme.



    also this lmao, fully agree
    But aren't you arguing with people that disagree with you and demonizing them because they are happy with the overall product?
    (7)

  6. #46
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by SieyaM View Post
    But aren't you arguing with people that disagree with you and demonizing them because they are happy with the overall product?
    (4)

  7. #47
    Player
    Sparrowsong's Avatar
    Join Date
    Aug 2023
    Posts
    40
    Character
    Gold Bear
    World
    Phantom
    Main Class
    Archer Lv 42
    Quote Originally Posted by Renathras View Post
    Posting without further comment:

    https://www.youtube.com/watch?v=qUKSe0K8IfE
    "The Discourse is Dumb and Endwalker is FINE" on YouTube

    EDIT: By..."request", I guess?

    A video from Wesk Alber about the state of Endwalker, contrasting with the beloved Heavensward, and the overall relatively recent deluge of content creators and people complaining about Endwalker as the worst expansion ever.
    My time is far too important to watch a video about a rant and to give somebody views on YouTube
    (7)

  8. #48
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nebelheim View Post
    There are tons more info and knowledge available now then there was then alexander and coils were around. 10 years ago we didn't have fflogs or countless day one guides of even savage fights and have materia and bis stuff release the day a new savage tier comes out. There is also the fact savage has got progressively easier each expansion to clear and things more balanced compared to back then so there are higher clears then ever before. Of course it takes time for a new player to learn how ff14 raiding works but once they do its much easier to get into then it was in the past. All i was saying was things were more difficult back then which is true compared to how well balanced and easier things are now. As someone who has been playing for 10 years i seen how easy ff14 has become over time its not due to experience its the devs simplifying things so much nothing takes skill.
    But how much of the difficulty back then came from lack of experience?

    Things are always more difficult when we're learning than after we've "mastered" the lesson.

    If developers have simplified things to the point of things not requiring skill, why do so many players still struggle with content (especially the new players)? They struggle because there is still difficulty to the content and they don't have the experience to have increased their skill. A player who's gone through the MSQ 1-90 without stopping to grind out side content like veteran players have had to do during the patch content waits is not going to have the experience of those that did.

    The experienced player isn't going to feel the content is difficult because they've learned what to expect and can anticipate what is needed.

    I think much of the veteran player base undersells itself when it comes to how much they have improved and learned about how to play the game. Is it truly difficulty that's lacking or innovation that would force you to learn new mechanic styles?

    Quote Originally Posted by Volgia View Post
    You're exageratting their argument to an extreme, "If things are so easy to figure out why isn't the player base beating savages in week one", that's not what we're saying when we mean figuring things out. With massive hitboxes, wall bosses, and a very streamlined process of fights you no longer have to figure out uptime, boss placement, etcera. That's what we mean about figuring things out.
    Then those things should be specified in the argument instead of just dismissing everything as lacking a need for skill.
    (3)

  9. #49
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,241
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    I think it's actually close to impossible that anyone who plays the game often and/or makes videos about it doesn't understand what people mean when they complain about job identity or difficulty. I didn't play during Heavensward so I wasn't familiar with how the combat used to be. But by looking into it and discussing it, I've educated myself and I personally don't think it's the end of the world for people to want some combat elements to return or for their rotations to be adjusted. It's not reasonable to assume that any given person hasn't already explained themselves at some point. I would be tired of mentioning every single detail of my view in every comment and every post if I played the game since Heavensward. In the video the content creator mentions "You must say x for me to get it" but at the same time doesn't flesh out their own views AND gives people 0 credit upfront which just betrays their own lack of communication skills imo because it's obvious when someone is parroting vs caring about an issue or their job.

    Just saying or believing everyone is "parroting" comes across as lazy and irrelevant like why even make tne video...to be patronizing?

    Like actually if you stop and think about it this user's grand theory about Endwalker is that the complaints about it are just people repeating the original complaint of some Adam of Endwalker complaints..
    (8)
    Last edited by Turtledeluxe; 11-08-2023 at 05:43 AM.

  10. #50
    Player
    Mayhemmer's Avatar
    Join Date
    Aug 2022
    Posts
    328
    Character
    Tanu Ki
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jojoya View Post
    A player who's gone through the MSQ 1-90 without stopping to grind out side content like veteran players have had to do during the patch content waits is not going to have the experience of those that did.
    Said players also aren't participating in the content being mentioned, so that's not really an applicable point here. And even then, the difficulty of less intensive content, i.e. Alliance Raids, is notably lower in Endwalker than in prior expansions. Three expansions later, your average duty finder group isn't skipping Diabolos' Hollow Omen, or avoiding having to soak the phase two meteors, and his hollow camisado still slaps unwary tanks like a truck. Meanwhile, your average duty finder group can very likely skip major mechanics in the latest raid series due to how under-tuned boss health.
    (4)

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