Quote Originally Posted by Tlachtga View Post
SB MCH (and HW MCH) weren't changed because they were boring, they were changed because they were way too hard and/or punishing for the general playerbase.
In Stormblood, yes, the overheat system was too confusing for players. They didn't really know whether overheating was meant to be a good thing or a bad thing. But let's be honest, they could have changed the overheat system to make that simpler and clearer without overhauling the whole concept of the job. Everything like ammo and recharging could have remained and just made the overheat system braindead simple so you just spend it when a gauge caps.

Which brings us to why they overhauled the whole concept of the job to move away from ammo and recharging... because it was boring compared to Bard that everyone was playing instead of it.