Quote Originally Posted by Payadopa View Post
By complaining about it you influence the design so your numbers get bigger again. It's min-maxing of a different order. And isn't the point of that mindset that there are no options but only one correct way?
I don't believe someone can miss the mark this much. Levelling up reducing your jobs potential shouldn't be something that happens. This has nothing to do with having a res, this has nothing to do with min maxing, this is just bad job design.

Imagine if, upon hitting 76, Dragoons get access to Raiden Thrust, but it does 200 potency, but it has a heal (True thrust is 230 potency for reference), would that be fine?

If Monk's Phantom Rush done 800 potency (Tornado Kick is 850) but it added a heal for the whole party.

Imagine if, you get to level 80 and get access to Phoenix, but compared to Bahamut, you lose 650 potency, but you get a party wide regen, oh wait, that is exactly what Summoner had.

Again, this isn't min maxing, this is a flaw in the design of the job.