- Since DPS is the only thing that matters in this game, and everyone gets excited over new damage actions way more than heals/mits (compare SGE's reveal to SCH's, everyone thought SGE looked amazing because it used every possible attack it had and painted an inaccurate picture of it's gameplay. Or how excited people got for Misery. Or how excited people got seeing Purgation's animation in the PVP part of the 6.1 trailer), it is no surprise to me that people asked for more damage buttons even when we had more damage buttons than we have now. I do think there is a limit on how many a non-DPS should have, and HW was probably 'it', SB went down a little and SHB/EW are a tragedy. I'd say giving us back two more DOTs (so we have 3 in total) is a good place to start, to test the waters. It'd probably get left at 3 total DOTs forever if they did but that's fine by me
- Fester was probably called for because A: it doesn't really fit SMN aesthetics and B: it's a spender that, unlike Energy Drain, actually synergises with the rest of the kit's focus (getting stronger based on number of DOTs applied). Doesn't scale like that anymore, but based on 'at the time' that'd be my observation
- It literally had Bane in 4.0
- TriDisaster/IJ was likely called for by people who hate DOT management, and lucky them, they got it in 5.0: It's called Biolysis. Turns out it's quite boring when you only have to press one button to auto-refresh every DOT at the same time
- DPS fairy is a stupid ask because it'd just become 'the fairy' and the non-DPS options would be ignored, see how Egi's were used on SMN at the time. Titan completely ignored because he does less damage.
- DPS stance dancing was literally a thing in 3.0, but it was clunky and too punishing. A suggestion on here where being in 'damage stance' merely boosts the potency of the DOTs by, say, 5 per tick (snapshotting on cast), would allow for the dance to have a place as part of optimization, but 'missing the dance' on a refresh would be low on punishment since the DOT would still do the majority of it's damage