Results 1 to 10 of 20

Hybrid View

  1. #1
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    I agree, like I said though the situations utilizing it would be far from ideal and I know I'm talking about the most extreme cases here to be legitimately using it. Either way I wouldn't mind having a higher DPS weapon option just for such extreme cases. There's no saying we couldn't add other bonuses too having a G.Sword either though, since were sacrificing so much on our defensive side without a shield why not throw something like all WS's become AOE (Conal/360). Half our WS's have us spin in a circle anyways, you could say the extra reach of the G.Sword lets you hit multiple enemies.

    Frankly I wouldn't mind such stances either, as long as they give us some true form of mitigation not just another defense boosting JA.

    Here's an Idea for a trait.

    Last Stand- When HP reaches a critical stage, all forms of damage are reduced by -50% for 5-10 seconds.

    Call it a critical save for those moments your about dead and WHM's might not be able to get a cure off on you before the Mobs next attack which could potentially kill you. It won't always save your hide though depending how far in the red you went beforehand, but it gives you a fighting chance.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by SwordCoheir View Post
    I agree, like I said though the situations utilizing it would be far from ideal and I know I'm talking about the most extreme cases here to be legitimately using it. Either way I wouldn't mind having a higher DPS weapon option just for such extreme cases. There's no saying we couldn't add other bonuses too having a G.Sword either though, since were sacrificing so much on our defensive side without a shield why not throw something like all WS's become AOE (Conal/360). Half our WS's have us spin in a circle anyways, you could say the extra reach of the G.Sword lets you hit multiple enemies.

    Frankly I wouldn't mind such stances either, as long as they give us some true form of mitigation not just another defense boosting JA.

    Here's an Idea for a trait.

    Last Stand- When HP reaches a critical stage, all forms of damage are reduced by -50% for 5-10 seconds.

    Call it a critical save for those moments your about dead and WHM's might not be able to get a cure off on you before the Mobs next attack which could potentially kill you. It won't always save your hide though depending how far in the red you went beforehand, but it gives you a fighting chance.
    i wouldn't be opposed to a higher dps sword that can only be used with a low block shield or something. but when you get into these types of mechanics it starts to sound like a new class or job.

    The original concept of grad, and in the lore, was that some gladiators may choose to not wield a shield. So when i started i thought there was a stance option for dps or something. Most original game lore has been decimated though and a lot of things don't really make sense anymore.

    also if anyone's started a new char as glad, do they still start glad out with no shield( i couldn't find a shield til i was like lvl 20)
    (0)