Looking deeper for this, it does come up very briefly in the Encyclopedia Eorzea entry for the Arcanists' guild... and, weirdly, the New Game+ description of the Arcanist questline, but is in no way mentioned in the Arcanist questline itself. So it's one of those pieces of lore that just sat there quietly for years until suddenly being dragged out for this and probably the new variant dungeon.
I always love to see that sort of trick. They've mentioned doing it in interviews before, basically digging up old lore to make the new idea they've got fit in with the existing world, and this shows why that's such a good idea: it hits me as a really new concept that makes me look at this part of the setting in a different way, but now that I'm doing that I can see that it's been there this whole time.



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