Quote Originally Posted by Absurdity View Post
CK already mentioned it but for SGE it doesn't matter how the weapons are arranged on their back, they all just float away and the animation is always the same. This doesn't work for any job that has to physically grab and move their weapon as it would require a completely different animation for drawing the swords from your back and drawing them from your hip...or they only make a single set of animations and have it look completely jank, which is rather unlikely.

To a certain extend you already have this issue with Paladin, the job has access to a mace glamour but still draws the weapon like a sword.
I mean, you say this. Have you ever noticed how some Jobs kind of "snap" the weapon in and out of their hand? The /draw and /bm (battle mode) commands also have two different draw animations. And every crafter/gatherer is a Paladin. Apparently. Despite some of them having weapons sheathe on the back instead of hip, like that one carpenter chainsaw looking one. Yet it still unsheathes like a PLD weapon.

I'm more saying I wonder if SGE might be kind of a testbed/prototype where they were gaming it out to see what it would need. I'm not certain, but I could see it happen.