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Thread: New Job: Viper

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  1. #1
    Player
    SeverianLyonesse's Avatar
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    Aug 2021
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    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Rychu View Post
    Almost exactly true. Corsair in KMS was still called Cosair, it was Buccaneer that was called Viper in Korean Maplestory. Honestly this is where I think that the naming convention is an asian cultural thing because KMS's Viper leaned heavy into Pirates, Dragon Ball, and Dragons more than it did Serpents and Vipers. And since the FFXIV team is much more keen on keeping a majority of stuff the same between regions, it's probably why we didn't get it changed to something more Western based like what they did for Maplestory
    Are we aware of any other examples of this in Korean/Japanese MMOs?

    I am really struggling to accept this as an archetype, especially the Viper name, but if it exists across several games other than MapleStory I could understand it a bit better.

    I think my biggest disappointment is that we already did the whole "fang" thing with Sage. I had to dig pretty deep into FF lore to feel like the nouliths were justified as a weapon. I just think it displays a lack of creativity to push out another snake-themed job, especially when we only get two of these every couple of years.
    (1)
    Last edited by SeverianLyonesse; 10-24-2023 at 03:14 AM.

  2. #2
    Player
    Rychu's Avatar
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    May 2023
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    Character
    Damian Ravenhold
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SeverianLyonesse View Post
    Are we aware of any other examples of this in Korean/Japanese MMOs?

    I am really struggling to accept this as an archetype, especially the Viper name, but if it exists across several games other than MapleStory I could understand it a bit better.
    I would have loved to have searched for other examples for you, because I am curious myself....butttttt now every search about MMOs with jobs named viper is full of the announcement of Viper for XIV. oh well
    (3)

  3. #3
    Player
    Renathras's Avatar
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    Character
    Ren Thras
    World
    Famfrit
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    White Mage Lv 100
    Quote Originally Posted by Duskane View Post
    probably the only thing that annoys me how in game the swords are on your back but in the cinematic its on your sides
    I am not a Dev.

    Do NOT take this as a promise.

    But have a look at SGE. While they all sheathe on your back, there are THREE forms of SGE weapon sheathing. The four points on an X pattern (the first stage Mander Relics did this one), the "wings" four upright across your back (the current/second stage Mander does this one, as did HydEx's and the Bluespirit Wings), and then a 4 stacked slashes (as in / just leaning near horizontal) from top to bottom.

    ...so just a THOUGHT, but it might be possible that SOME of theirs sheathe one way and some sheath the other. So the some weapons might do the cross X over the back while some others do a hip sheathe.

    Again, do NOT take this as any sort of promise, but I was kind of surprised with SGE how diverse the different weapons are in their sheathing, since it's the only Job to date that does this...but maybe there will be more.

    (Well, if we don't include WHM/BLM ARR 1-handed weapons sheathing like GLD/PLD sword and shields do, anyway.) But it COULD be something they're considering going forward. At the very least, with SGE, we've seen alternate sheathing patterns can exist on a given Job. It could even be part of the graphics update and character model work they're doing and SGE was just the testbed.

    Quote Originally Posted by Abbie_ View Post
    different weapons might sheathe differently, like sage
    Ah, someone beat me to it. But yeah, point stands.

    Quote Originally Posted by Boblawblah View Post
    idk, everything about it screams "build up gauge with swords, then switch to the big hits with the single two-handed weapon. repeat". Unless they do something really unique and add an interesting mechanic like BLM has. Not sure what they would look like on a melee dps though.
    I gave my own example, but the short version would be dual wield attacks like Umbral Ice to build resources, combined double-blade big slow attacks like Astral Fire to lay out the hurt. I don't know why a Melee couldn't do that just as BLM does. Have your "Umbral Ice" phase use the combo attacks to build gauge instead of MP, but it's otherwise the same mechanic. The combined blade attacks could have a longer GCD and maybe more strict positionals to reflect BLM's fire casts being slower and longer, but in terms of combat mechanics, a Melee can do that as well as a BLM can (and Ranged, Tank, or even Healer, honestly). And if it works for BLM, it should work for anyone else.

    Quote Originally Posted by Kyrj View Post
    Not what I was getting at but go off I guess if it makes you feel better

    Also, I hope for your sake you're not thinking that it's named Dragoon because Dragons......
    Dragoon generally translates to "Dragon Knight". So...it actually does, in fact, have something to do with Dragons. The general lore is that their fighting style was to mimic dragons, with FFXIV's spin being specifically to do this to better harm them. But either way you slice it, the name Dragoon was, in fact, named because Dragons. So CKNovel is right on the money with that one.

    Quote Originally Posted by Mayhemmer View Post
    Hopefully something I won't hate when I see it on a female character. I swear male characters get all the better melee weapon idle poses...

    Please let me get that WAR idle stance
    Female DRK stances is better, imo (sword stabbed into the ground instead of the Cloud across the shoulder stance), and I think the female GNB stance is OFTEN better (the male one with feet together and sword kind of hanging at the side just looks off to me somehow). Both genders have good PLD stances too, I think. Honestly, I'd like it if they let us cycle between all 3 of combat, male, and female idles.
    (2)
    Last edited by Renathras; 10-23-2023 at 08:22 AM. Reason: EDIT for length

  4. #4
    Player
    CKNovel's Avatar
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    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Renathras View Post
    But have a look at SGE. While they all sheathe on your back, there are THREE forms of SGE weapon sheathing. The four points on an X pattern (the first stage Mander Relics did this one), the "wings" four upright across your back (the current/second stage Mander does this one, as did HydEx's and the Bluespirit Wings), and then a 4 stacked slashes (as in / just leaning near horizontal) from top to bottom.

    ...so just a THOUGHT, but it might be possible that SOME of theirs sheathe one way and some sheath the other. So the some weapons might do the cross X over the back while some others do a hip sheathe.
    But SGE unsheathe animation are the same regardless of how the weapons are stored.
    SQEX would need to do 2 unsheathe weapon, 2 unsheathe emote, 2 sheates emotes.

    That would be welcome and I'd love this attention to detail but I have my doubts about having 2 different ways to sheathe for Viper.
    (1)

  5. #5
    Player
    Absurdity's Avatar
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    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Renathras View Post
    But have a look at SGE. While they all sheathe on your back, there are THREE forms of SGE weapon sheathing. The four points on an X pattern (the first stage Mander Relics did this one), the "wings" four upright across your back (the current/second stage Mander does this one, as did HydEx's and the Bluespirit Wings), and then a 4 stacked slashes (as in / just leaning near horizontal) from top to bottom.
    CK already mentioned it but for SGE it doesn't matter how the weapons are arranged on their back, they all just float away and the animation is always the same. This doesn't work for any job that has to physically grab and move their weapon as it would require a completely different animation for drawing the swords from your back and drawing them from your hip...or they only make a single set of animations and have it look completely jank, which is rather unlikely.

    To a certain extend you already have this issue with Paladin, the job has access to a mace glamour but still draws the weapon like a sword.
    (0)

  6. #6
    Player
    Renathras's Avatar
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    Ren Thras
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    Famfrit
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    White Mage Lv 100
    Quote Originally Posted by Absurdity View Post
    CK already mentioned it but for SGE it doesn't matter how the weapons are arranged on their back, they all just float away and the animation is always the same. This doesn't work for any job that has to physically grab and move their weapon as it would require a completely different animation for drawing the swords from your back and drawing them from your hip...or they only make a single set of animations and have it look completely jank, which is rather unlikely.

    To a certain extend you already have this issue with Paladin, the job has access to a mace glamour but still draws the weapon like a sword.
    I mean, you say this. Have you ever noticed how some Jobs kind of "snap" the weapon in and out of their hand? The /draw and /bm (battle mode) commands also have two different draw animations. And every crafter/gatherer is a Paladin. Apparently. Despite some of them having weapons sheathe on the back instead of hip, like that one carpenter chainsaw looking one. Yet it still unsheathes like a PLD weapon.

    I'm more saying I wonder if SGE might be kind of a testbed/prototype where they were gaming it out to see what it would need. I'm not certain, but I could see it happen.
    (2)

  7. #7
    Player
    XgungraveX's Avatar
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    Gungrave Hellsing
    World
    Leviathan
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    Samurai Lv 90
    Ngl I was disappointed that the new job wasn't Corsair, but I will give viper a go.
    (1)

  8. #8
    Player
    MsQi's Avatar
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    Gridania
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    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Does he come to vipe my vindows?
    (1)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  9. #9
    Player
    ForsakenRoe's Avatar
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    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by MsQi View Post
    Does he come to vipe my vindows?
    They come to vipe your prog parties
    (2)

  10. #10
    Player
    Poporito_Popoto's Avatar
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    Character
    Calamity J'aina
    World
    Rafflesia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MsQi View Post
    Does he come to vipe my vindows?
    First season episode of GI Joe: The Viper is coming.

    F.L.A.K.s, stacked sandbags and several armed Joes surround the firehouse, and an elderly man walks toward the Joes and asks for Mr. Barbecue. The Joe hops down from the seat of a F.L.A.K. and introduces himself. The elderly man tells him: "I am the Viper. I've come to vipe you vindows. Five-seventy five an hour. I start on West corner, top floor first."
    (1)

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