They'd have to not have the FOMO, though. That would completely destroy the idea of being able to enjoy it at your own pace.I think one of the best examples they can look at is the Firmament Restoration. It wasn't perfect, but it was still just *chefs kiss*
Content that invited a huge amount of players of various levels to participat towards a pretty significant goal, provided a lot of good rewards in between, and essentially ended with a huge payoff of something that was pretty much highly demanded.
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