The game does call her out but in less impactful ways (such as by asking if she's justified directly and killing her), most likely because of the nostalgia associated with her from before they decided to turn her into an arrogant Ancient. I think the MMORPG element played a role in this decision to be totally honest. I think it's a little disingenuous though to suggest the game never tries to bait you into thinking Hydaelyn is either evil or making a mistake though-- it does it more and more as the game ages.
I'm not sure what you're talking about. The entire tragedy of Zodiark is the massive sacrifice that had to be made. That means voluntary death. As far as people who supported his continued existence, that's pretty similar to desiring death because they had no idea tempering was reversible. And if Emet's dialogue is anything to go by, they were pretty intoxicated by him. It's not like his effects would extend to the Convocation and that's it. He would inevitably continue tempering. As far as Venat's sundering, you guys really need to get over it. The entire point of the conflict is that it's tragic and no one was right.
Your outrage entirely hinges on the game condoning her or your not having a dialogue box saying "I hate you". Is it really that serious???? The game doesn't totally condone her and they forgot your text box.
The story isn't about me and my moral pandering or ego stroking. I'd also note not only are you kind of morally judgy but not everyone interpreted the story they way you did. Most people interpreted Venat's walk through the Final Days as the original act as it happened (without the Elpis visit) so it's not viewed as "mass murder". And you may think "wow that's crazy"but did you even watch the scene...? Venat is clearly relaying what happens as though she is taken aback but willing to continue on..and to elaborate what I mean by surprised is that she knew she was sundering but I don't think she anticipated the state it put humanity in and/or prepared for the weight of the consequences.
And tbh I'm not entirely sure if the walk abstraction is a reference to the original timeline or the modified Elpis timeline, because we don't know if the MSQ is operating on a single timeline (with a time loop) or if the Elpis visit is a seperate, deviant timeline we just leave.