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  1. #1
    Player
    Andy_T93's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Miles Floof
    World
    Phoenix
    Main Class
    Monk Lv 90

    I wish Square would give us the option to start the new classes at level 1

    I appreciate that most people would prefer to start at 80 (likely starting level) and certainly don't want that taken away but every now and then I like going back to level 1 and taking a class all the way to 90 (soon to be 100) sadly I just got my last DPS class to 90 (black mage) and it kinda sucks that unless I make a brand new character I can't really do that levelling journey, It was a nice little project which I did very casually over a 6 week period

    So yeah that's it really
    (6)

  2. #2
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    You could just queue up low level dungeons and get the experience that way.
    (4)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  3. #3
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Ok and if those classes reach 90 and you leveled them from 1, you will be out of classes again and will have to make a new character anyway, so what does this change exactly ?
    (4)

  4. #4
    Player
    Mayhemmer's Avatar
    Join Date
    Aug 2022
    Posts
    328
    Character
    Tanu Ki
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Stormpeaks View Post
    Ok and if those classes reach 90 and you leveled them from 1, you will be out of classes again and will have to make a new character anyway, so what does this change exactly ?
    Finding something to enjoy doing.
    (6)

  5. #5
    Player
    Andy_T93's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Miles Floof
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Stormpeaks View Post
    Ok and if those classes reach 90 and you leveled them from 1, you will be out of classes again and will have to make a new character anyway, so what does this change exactly ?
    That is the most ridiculous logic ever, that's like saying why play a game because once you complete it you won't have anything to do??
    (12)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Andy_T93 View Post
    That is the most ridiculous logic ever, that's like saying why play a game because once you complete it you won't have anything to do??
    Omnilevelers with any significant time on their hands --unless said leveling activities is literallyall they like to do, and they somehow do not enjoy those very same activities without seeing <bar go up>-- are going to spend the majority of their time level-capped, same as everyone else, at which point the options remain exactly as is the case already.

    Yes, there is a difference in total hours before takes effect, but you're still dealing with the same outcome. Eventually, you'll have to (A) do more than just leveling, (B) make a new character, or (C) just do those activities you enjoyed during leveling regardless of the actual exp gains because you enjoy or for whatever reason want to do those activities.



    Now, for my part, I would love to have simply seen a level skip function added in some other way, so maybe it's DRK I start at 80 come Dawntrail and Corsair (or Gunner/Fencer) that I start at level 1. Sure, options are nice.

    Buuuut, that desire sours as soon as one realizes what it would cost in development hours for that actually feel like more than a clunky gimmick, which I would not be satisfied with.

    Of all things I could possibly see those development hours being used on, more choices of which job to level through the whole MSQ on... isn't even a top 10 (even when limiting those dev hours' results to just what those same likely staff would be working on).
    (1)
    Last edited by Shurrikhan; 10-17-2023 at 08:09 AM.

  7. #7
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,685
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    A similar post was also made at https://forum.square-enix.com/ffxiv/...the-2-new-Jobs

    You will have 19 battle jobs (-1 because SCH/SMN) to level at least 10 levels each, which is a total of 180 levels you need to gain, plus a total of 40 for the two new jobs, which brings the total amount of leveling to do at 220 levels.

    In contrast, using purely ARR jobs in ARR (-1 for SCH/SMN), we only had to level 9 (for a total of 450 levels). So we have to do half as much leveling as we originally did in ARR to get all the jobs up to max, but it's still a lot and still a project to work on.

    As the earlier poster said, you can still do low level dungeons or get them in leveling roulette and some people just make new character regularly to do that. Not even joking, I have met many people who make new characters for this reason.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  8. #8
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Yeah, don't think they'll be changing that, but everyone already agrees on the same thing; queue for low level dungeons to learn the job. It's what I did in particular with Sage and Reaper when it came out.
    (1)

  9. #9
    Player
    Andy_T93's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Miles Floof
    World
    Phoenix
    Main Class
    Monk Lv 90
    It's not really about learning the job it's more about just having a casual goal to work at over a longer period of time especially when there is a content drought between patches
    (4)

  10. #10
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Andy_T93 View Post
    It's not really about learning the job it's more about just having a casual goal to work at over a longer period of time especially when there is a content drought between patches
    Ok but what when you reach max level on those classes ? You will literally have to make a new character anyway ? What is the difference compared to now ?
    (2)

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