It was never casual to begin with though? The steps themselves may not have been hard to do, but it still took a committed effort to complete. THIS relic is casual.
An earned rewards and sense of achievement is a pretty standard thing in any game? Do you honestly think it's normal and ok, that you can obtain your next step in a relic, within moments of the patch dropping? You unlock the quest, you buy the 3 items with your already capped Causalities. Is that really great design?