Quote Originally Posted by Lucan_Astral View Post
I agree with this as a former Bard main.

I'm really hoping(coping?) they consider a rework and really think about what players actually liked about the class. The stats don't lie, DNC is picked over twice as often as BRD in high level duties, there's clearly something fundamentally wrong that SE has to look at. You can buff/nerf the numbers as much as you want, but if there's an underlying issue with the class, it won't help at all.
I think Phys ranged needs to be semi support based to function better in reality.

As Phys ranged you can't really have them do high DPS compared to melee or casters like BLM, because of how you can attack from any range with no cast times. (even if EW design seems to want to make it as easy as possible to keep melee uptime), So adding actual benefits to phys ranged outside of just damage seems like the right way to go.

I think when Bard got their heal boost changed into aoe (and mch got their mitigation) it was a step in the right direction, but I think fights should Lean into bringing a Phys ranged more, they should get more interesting utilities and abilities, I just think fights need to design those abilities in mind (aswell as tank support tools, otherwise it will give healers nothing to do).

I'd kind like scholars speed boost on bard (ignoring the out of combat speed boost) Maybe give their single target esuna thingy a additional effect like a decently strong single target mit, Unsure what else they could add with *current design* but leaning more into support aspects is what I really want on Phys ranged in general to have some powerful utility, Obviously we need to actually make raid wide and out going damage more of a thing, But I love skills that aren't just "click do damage or click and buff damage" they're boring at this point. I think encounters really need to be looked at, they need to hopefully make fights lean on allowing utility abilities to be more useful.