Its probably cause melee have an innate 50% less damage taken so they tend to die less and keep BH, while ranged only have 25% less damage taken, and RDM and DNC have 35%.I could have sworn it did, it always feels like an uphill battle trying to take out high BH players compared to lower BH players. Might just be that shields and healing scale so significantly with it, which again is an issue with recuperate and how many more classes get shields.


That I knew. It's likely that in combination with the buff to healing scales so much with BH that it makes it significantly harder to kill high BH players.
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