See, if the new tank tools are being pressured and put to the test, I have no issue with it, because that would mean the tank would need occasional spot healing as well. What I have an issue with is the current design where bosses do tankbusters far apart enough that you can either invuln or kitchen sink them, which hardly pressures the tank kit because there's very little else that's threatening the tanks. It also makes healer tools like Aquaveil, Protraction, Exaltation and Taurochole somewhat pointless unless tanks feel some pressure again.



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