



Except there is no logical problem there
If you want to be engaged as a healer you need to do hard content
We want all content to be engaging on healer, yoshi told us to take a hike
Still doesn’t change the fact that healing is only engaging on hard content


What is considered engaging healer gameplay though? I started playing AST to have a leveled healing role not long ago, took it to 60, and I haven't found issue with feeling I'm necessary in Normal content. I like healing/buffing the party and saving it from otherwise bad situations. The average player NEEDS a healer for Normals/Extremes.
Ironically, as far as I understand, it's Ultimates where Healers end up being booted in order to clear things faster, since High End content incentivases avoidance and pixel perfect gameplay since one mistake means a wipe. Your role as a healer doesn't matters because you can't turn the encounter around.




It helps to go back to the source quote to understand the context and what is actually being said: Interview Link
Re: Healing requirements in Asphedelos Savage (P1S-P4S)
"I want to emphasize that we've done the same as we did in every previous expansion here, and that's at the start of every expansion we sort of hold back on the difficulty for the raid in terms of damage taken and damage dealt and that sort of stuff. We make it a little bit easier so that as many people as possible can clear.
You're probably comparing the raid as it is now to what you had in 5.4, but you have to remember that it's 6.0, we added new jobs, and we're still balancing things. We want to get people a chance to clear if they possibly can, and then from this point on we will raise the challenge level in part 2 and part 3 of Pandaemonium.
I think if at that point if you're still unsatisfied, and are thinking healing is too easy and I want to feel more like a proper healer, definitely try the ultimate content."
The comments are addressed specifically to midcore healers who were complaining that the healing checks in Asphedelos Savage were too easy. If you're in the group of players writing off Savage as being 'hardcore' content, you're really not a part of that conversation. The same is true if you got gated by fights like P8S and P10S. There's no point in suggesting that someone attempt to do an Ultimate when they're not even capable of clearing Savage. There's no point looking at niche cases of skilled players doing non-standard clears if you can't do the base content yourself.
No, the core issue is that there are a lot of players that are afraid of making the jump from casual to midcore content because that's when you start to have personal responsibility and wipes. And that's entirely an ego thing that you just have to get over if you want to have a proper challenge.




What I underlined was not the core issue. As I recall, and as Sani said, the core issue was overall healer engagement . It's not an "ego thing" to not want to hit a single skill for the majority of an engagement. It's not an "ego thing" to be told to switch to another job if it's a slog to do any solo content.It helps to go back to the source quote to understand the context and what is actually being said: Interview Link
Re: Healing requirements in Asphedelos Savage (P1S-P4S)
"I want to emphasize that we've done the same as we did in every previous expansion here, and that's at the start of every expansion we sort of hold back on the difficulty for the raid in terms of damage taken and damage dealt and that sort of stuff. We make it a little bit easier so that as many people as possible can clear.
You're probably comparing the raid as it is now to what you had in 5.4, but you have to remember that it's 6.0, we added new jobs, and we're still balancing things. We want to get people a chance to clear if they possibly can, and then from this point on we will raise the challenge level in part 2 and part 3 of Pandaemonium.
I think if at that point if you're still unsatisfied, and are thinking healing is too easy and I want to feel more like a proper healer, definitely try the ultimate content."
The comments are addressed specifically to midcore healers who were complaining that the healing checks in Asphedelos Savage were too easy. If you're in the group of players writing off Savage as being 'hardcore' content, you're really not a part of that conversation. The same is true if you got gated by fights like P8S and P10S. There's no point in suggesting that someone attempt to do an Ultimate when they're not even capable of clearing Savage. There's no point looking at niche cases of skilled players doing non-standard clears if you can't do the base content yourself.
No, the core issue is that there are a lot of players that are afraid of making the jump from casual to midcore content because that's when you start to have personal responsibility and wipes. And that's entirely an ego thing that you just have to get over if you want to have a proper challenge.
There are many threads that I could quote, here's one from the healer forums https://forum.square-enix.com/ffxiv/...-Hello-Yoshi-P


sure but we also need casuals to step up their game at this point. Stop running content with no materia o. o
You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.
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