

When the game expects you to learn by sitting down and reading weird tool tips or consulting outside sources, then you're not doing a very good job to begin with.Job simplification is detrimental, I have seen several streams of players running endwalker content having zero idea how to play the job, zero care on actually wanting to learn it, clicking on abilities, seating in CDs, using OGcds like they are non OGCD... SE seems to want to lower the ceiling of jobs towards this players. Is disrespectful


There are only a few jobs that are sort of hard to pick up. Ninja, Bard, and potentially Dark Knight are the three that are the hardest but only because the first involves having to do something that none of the other jobs really perform, which is comboing pieces of a skill to get an effect, while the second two are priority system jobs that take more baby sitting than the more heavily combo based ones. Even then, DRK is still stretching it a bit on being a challenge since they have such a loose priority someone could probably face roll on the keyboard over the OGCDs and be okay.
If anything, the story fights getting nerfed each time a new expansion hits is probably more an issue than the jobs themselves. Someone doesn't even need to throw a single mitigation up on Hades anymore.


It's not that they're nerfed, powercreep + high ilvl sync broke them. If you try to do any of those with synced minilvl they are still fun at the very least. Game progression when queueing feels worse than how it really should be because of this. You'll get paired with people with higher total ilvl than you and most instances aren't properly adjusted for it.
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