You think the WoL is going to get a sniff of something interesting and NOT be jumping to go? Especially if someone tells us we get to fight things.I think we both know that is not going to be the case. Whether or not it's someone who has come to drag us off or we are following Krile or the twins (who were both told to go somewhere warm), I don't believe it will be our choice to go on this adventure (as much as it can be a chioce. I mean, we HAVE to go, but it's WHY we are going). To me, it's different if its from Emets words about how little we know, that inspires us to leave and see the wider world. Rather then someone showing up and picking us to be their adventurer in need. Maybe I'm wrong and 6.55 shows us something different.
This. People don't seem to understand that the WoL is almost as big of a combat junkie as Zenos. The main difference being that combat isn't the only thing they care about.
Is the WoL a combat junkie or are they just basically an entity of their world that only knows battle mostly and at that point it's just them being in the right\wrong place at the right\wrong time? Basically, you can take to battle but not be a battle junkie. If battle is all around you, then as an adventurer you're bound to find yourself in a fight here and there and as the story protagonist we just find ourselves in the extreme ventures bc protagonist powers lel.
Last edited by Katish; 10-05-2023 at 06:33 AM.
The WoL (ie me, all of you are supporting characters) is a combat junkie, for sure. But, after Endwalker, I want to think on what Emet said and go see what is happening in the world. I don't want someone to come and pick me to help them in their issue. I don't want to follow the Scions, or have them tag along. After 4 expansions, I want Dawntrail to be me deciding to leave Eorzea and be an adventurer again.
But a lot of adventuring comes about because of opportunities that come to adventurers. Look at any anime that has something like an adventuring guild. There are notices posted that adventurers choose to pursue. Or adventurers utilize the services of information gathering organizations. You're describing more of a wanderer. For an adventurer, one of their most important resources is connections.The WoL (ie me, all of you are supporting characters) is a combat junkie, for sure. But, after Endwalker, I want to think on what Emet said and go see what is happening in the world. I don't want someone to come and pick me to help them in their issue. I don't want to follow the Scions, or have them tag along. After 4 expansions, I want Dawntrail to be me deciding to leave Eorzea and be an adventurer again.
I mean.. Azem was an adventurer who yearned to discover the world, right?But a lot of adventuring comes about because of opportunities that come to adventurers. Look at any anime that has something like an adventuring guild. There are notices posted that adventurers choose to pursue. Or adventurers utilize the services of information gathering organizations. You're describing more of a wanderer. For an adventurer, one of their most important resources is connections.
Well, I think it's a mistake to think WoL is you. In fact, unless you're playing a Pen&Paper game, I don't think it's possible for a character to be ... you. Of the 35 years or so of gaming, I think I can recognize only 1 game that you can say the MC is you ... and that's Kenshi. And the cost of that freedom? The game has zero story, and you have to make it up as you go.The WoL (ie me, all of you are supporting characters) is a combat junkie, for sure. But, after Endwalker, I want to think on what Emet said and go see what is happening in the world. I don't want someone to come and pick me to help them in their issue. I don't want to follow the Scions, or have them tag along. After 4 expansions, I want Dawntrail to be me deciding to leave Eorzea and be an adventurer again.
The WoL had made many choices that I wouldn't personally choose, but I don't have an issue with it. The reason is the narrative has developed a fairly consistent background for the WoL to explain their behavior.
- They are a thrill seeker on par with Zenos.
- They have an insatiable adventure lust typical of an Azem.
- And just like the rest of the SCion, the WoL is a hopelessly good person.
On top of that the WoL's temperance also seem to be of a nosy butterfly, so I don't think you'll get your wish.
Last edited by Raven2014; 10-05-2023 at 08:36 AM.
Well, yes, I don't actually think I am the WoL. Though, clearly, my WoL is the true WoL....Well, I think it's a mistake to think WoL is you. In fact, unless you're playing a Pen&Paper game, I don't think it's possible for a character to be ... you. Of the 35 years or so of gaming, I think I can recognize only 1 game that you can say the MC is you ... and that's Kenshi. And the cost of that freedom? The game has zero story, and you have to make it up as you go.
The WoL had made many choices that I wouldn't personally choose, but I don't have an issue with it. The reason is the narrative has developed a fairly consistent background for the WoL to explain their behavior.
- They are a thrill seeker on par with Zenos.
- They have an insatiable adventure lust typical of an Azem.
- And just like the rest of the SCion, the WoL is a hopelessly good person.
On top of that the WoL's temperance also seem to be of a nosy butterfly, so I don't think you'll get your wish.
Uh ... yes? But I don't think that make it mutual exclusive to their connection to the people. Venat in an Azem, and this was her speech:
"Land that stretch forever. Skies one could drown in. The heart beat of natural, silence yet strong.
And amidst it all a people. Beacon of light and line. Laughter that warmed my heart like naught else before.
They are my meaning and my purpose. My love."
So yeah, it's pretty safe to say for Azem, their connection to the "people" would rank 1st with everything else a pretty distance second. Also don't forget, the capstone of Azem power is the ability to summon ... not beast, not gods or element, but other "people" to their aid, which symbolize the strength of their connection.
Last edited by Raven2014; 10-05-2023 at 09:42 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.