I am in a mood so let's go.
Myths
1. I am bothered by the fact that we are at this position again where we are keepers of super ultra secret information about the world of Eorzea. It's starting to become a nuisance to the world-building and my immersion, when this really quite important information is kept under wraps, and we cannot see how the world would react to that information. I guess it's not important at all and I'm making a huge deal about nothing, but my god does it aggravate me. In this case, if the Twelve are ever referenced even a little bit, it just feels like we, the important smart people, know the truth about them and we are just surrounded by idiots who don't know any better. I don't like that. I'd like the world around my character to be a bit more in the know about what's going on, because then we can have a healthy (or less healthy, but interesting nonetheless) dialogue about these huge things that happen in the story.
2. Watcher has nothing to say about finishing the AR quest. Of course he doesn't. What even is Watcher's function anymore? He has lost both of his jobs at this point. Is he retiring? Hopefully they don't kill him off, I'm quite fond of him, it's okay to have FEW ancient relics in the sundered world Yoshi-P...
3. I still do not understand how the Twelve are able to pass on to the aetherial sea as if they were the people they once were, with souls intact and all. Deryk also speaks as if he is going to meet them again when his time comes to pass. I feel like I need someone to make me a graph on how this is all possible. Or is their '' passing '' supposed to be just symbolic and are they speaking figuratively?
4. Why couldn't they just tell us that they wanted to pass on? Why were they so secretive, was this another Crystal Exarch situation where if they had revealed their true intentions, we wouldn't have helped them? Or that we wouldn't have fought as hard? Before the release of the patch, I was thinking they literally CAN'T talk about who they are and what they want, and why they couldn't do that would be related to the unknown last deity. But nah, it was much less interesting than that. Them being secretive feels forced and unnecessary and doesn't add anything to the story. Sure, we are somewhat ambushed in the last phase of the alliance raid, but it wasn't that cool of a moment to need all this mystery and secrecy.
 
		
		 
			 
			

 
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			 Originally Posted by Tehmon
 Originally Posted by Tehmon
					
 
 
			


