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  1. #1
    Player
    Tehmon's Avatar
    Join Date
    Feb 2022
    Posts
    449
    Character
    Ryutaro Mori
    World
    Omega
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SannaR View Post
    Answer to both questions of point 4

    Yes to both. It literally was another Crystal Exarch situation. Not everyone is going to give it their all in these kinds of situations. To point 1 look at Ishgard they just recently got told the war they had been fighting for one thousand years was based on a lie. Now go and tell them that Halone was an ancient construct of sorts that fought you, doesn't like how their prayers made her into a goddess of war and then left. Or anyone who didn't believe in the twelve. Sorry the kami and any other religious figures aren't real. Sucks to be you bro. Yes, it would have been a messy thing to tackle, but it kind of misses the entire point.
    Myths of the Realm

    And that's really my issue. We are yet again harboring '' forbidden knowledge '' that when spread, could have severe consequences. And, well, I want to see those consequences. But now, not only are we incredibly powerful, our understanding of the world is completely different than most people's of Etheirys, and we know the truth about our existence and our world and our gods in a way most people will never know it. We know the truth, and it causes an even further rift between the main characters and the people of Eorzea. Of course, there's always going to be something that sets the main characters apart from the rest, that's obvious, but at this point we know too much and we are too powerful to the point it's kind of overbearing to me, and breaks my immersion.

    It's not a huge deal I guess but... I don't want more '' forbidden knowledge that may never be passed on because it would cause huge changes in Eorzea's cultural landscape (which would be cool to see) '' nonsense in the future.
    (0)

  2. #2
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tehmon View Post
    Myths of the Realm

    And that's really my issue. We are yet again harboring '' forbidden knowledge '' that when spread, could have severe consequences. And, well, I want to see those consequences. But now, not only are we incredibly powerful, our understanding of the world is completely different than most people's of Etheirys, and we know the truth about our existence and our world and our gods in a way most people will never know it. We know the truth, and it causes an even further rift between the main characters and the people of Eorzea. Of course, there's always going to be something that sets the main characters apart from the rest, that's obvious, but at this point we know too much and we are too powerful to the point it's kind of overbearing to me, and breaks my immersion.

    It's not a huge deal I guess but... I don't want more '' forbidden knowledge that may never be passed on because it would cause huge changes in Eorzea's cultural landscape (which would be cool to see) '' nonsense in the future.
    10 things kupo

    I get the whole disliking hiding knowledge that could change the world view of many. Yet it took humanity this long to get to the point the "gods" felt it was OK to stop doing their job. I don't think the average person of Etheirys is there yet to be told what we learned. Look at the kind of stir we were making when discussing openly Nald'Thal near one of his shrines. I like to think that at some point down in the distant future this knowledge could be shared with the general public. Sort of like it took many a cycle for the races of the Milkyway to get to a point where they could co-habitate with synthetic life in the Mass Effect universe. I'm more concerned that we now seem to be stuck with somewhat biblically accurate angels.
    (0)

  3. #3
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    For nostalgia purposes the MSQ was about a 7/10. I would have preferred more lunar subterrane specific encounters and to not have that particular last boss but it was still a nice, warn feeling to see those sights and hear that music updated.

    For story purposes though, probably a 5/10. The dialogue here was painful and we just ran down shonen territory again. Everything here was pretty predictable which isn't necessarily a bad thing but it still left me wanting. And personally speaking, I was hoping we'd see something of the legacy heroes. But eh, if they ever do a 13th expansion maybe then.

    A mixed bag over all. It was better than anything we got in Endwalker proper but still not as competently written as anything before.
    (0)

  4. #4
    Player
    Austratus's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    109
    Character
    Kroemgarr Hollborgsyn
    World
    Gilgamesh
    Main Class
    Gunbreaker Lv 100
    An interesting thing I saw pointed out about the MSQ:
    While someone mentioned earlier about Kain fighting Barbariccia, when the fiends get resummoned, the whole scene is very reminiscient of a similar scene that plays in the opening movie of the FFIV 3DS remake.


    EDIT: Mobile issues posted too early.
    (2)
    Last edited by Austratus; 10-05-2023 at 11:45 AM.

  5. #5
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Myths of the Realm
    Man, they really went all in making Endwalker this setting's Gotterdammerung, huh? Zodiark, the last few Ancients, Hydaelyn, Meteion, and even the Twelve now... all gone... there might still be a few sundered Ascians floating around the reflections, but who knows.

    Well, I suppose it was kind of coming, given that theme of the expansion and all the implications the Twelve were pseudo-primals made by Hydaelyn. I'm... not totally sure why Eorzean religion turned out to be the "correct" religion among all others, but here we are.

    Anyway, it was nice to learn more about the Twelve both as gods and as people. It was almost like they knew we'd already figured out who the Twelve really were, who the thirteenth "God" was, and that we'd deduced Deryk's true identity.


    MSQ Rambling
    I'm not totally convinced Dawntrail is going to be the start of the next big arc. As I recall they also said it might just be a filler, and the next expansion will really start it off... which I'm inclined to believe, given all the rift-hopping shenanigans we got up to in 6.x and they said Dawntrail was going to be the "summer vacation" expack.

    Well, here's hoping. I'm not expecting it to have any world-shaking matters, for what it's worth.
    (3)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  6. #6
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    912
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Endwalker (just the main MSQ for the start of the expansion): 7/10 (due to the timing and something I posted on another post awhile back-- I gave this one a high note).
    Anything remotely after 6.x started ~ now: 3/10. Disappointment.
    Overall: 5.5/10
    Definitely would not recommend.
    (1)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,105
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    After not being able to queue for Thaleia yesterday, I did it tonight, and wow Yoshida was not joking when he said it might be a bit harder than the previous ones. That final boss was the most stressful fight we've had in ages.

    Funny thing, I've been jittery-nervous all day and I think "finding out what will happen at the end of Myths" has been subconsciously causing at least some of it.

    So.

    Final thoughts on Myths of the Realm

    My overall feeling is that this is a reasonably nicely told story that shouldn't have existed.

    Up until this point, the Twelve's existence was ambiguous. They were the gods that the population of Eorzea believed in, with no tangible proof and plenty of past implication and speculation that they might not be real at all. It could have been left at that, especially once we had already found the real gods (or closest thing to it) that had physical influence over the planet.

    Are we now going to have to confirm and deal with the existence of the kami, Azim and Nhaama, the Mol tribe's elder gods, the real Mriga and Manusya and whatever gods we find out there too? I assume and hope not. And if those can all remain ambiguous, then why did the Eorzean pantheon need resolution?

    On a separate note, the ultimate irrelevance of the Watcher feels odd. His entire involvement in the story and addition to the list of the Twelve seems to have been to act as a red herring for what we expected as the final boss.

    Also, as a few others have similarly commented, I didn't really like the "here are the true mortal identities of the Twelve" thing but did appreciate learning that Hythlodaeus had a competent second-in-command running the show, because of course he did.

    But anyway. Godsspeed, Deryk; may the eternal wind carry you onward, and may we meet you on the road. Maybe hanging out with a yellow bird and a little robot.
    (11)
    Last edited by Iscah; 10-05-2023 at 08:51 PM.

  8. #8
    Player
    Eisi's Avatar
    Join Date
    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Totally agree with you, Iscy.

    Does Deryk now actually travel the world like Alpha and Omega? He explicitly said he'd visit the places named after the gods so that might be a hint for potential spawns? Would be neat!
    (1)

  9. #9
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,105
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    On the discussion re merchants

    The simplest in-game answer is that there are merchants around Elpis, some with an explanation like the gemstone trader (IIRC she says she's got some kind of familiar that eats bicolor gemstones), others being harder to explain like the multiple junkmongers selling player equipment that, from a lore perspective, would be outlandish garments no respectable Amaurotine would be caught dead in. (Some sell the PVP-copy sets and others the Neo-Ishgardian sets.)



    Thinking over Myths of the Realm, I put a finger on something that was bugging me...

    I dislike it in something of the same way I dislike the Sorrow of Werlyt, in that it spent a large chunk of its time introducing a cast of characters with one-note personalities for no other purpose than to kill off every last one of them by the end of the story.



    On a totally different track, I checked the variable cutscene in the Ocular.

    Confirming that if you turn off the "reflect quest progression" button, the cutscene ends just before Gaia would have arrived.

    Other than that, the scene up to that point mostly has the same script either way, besides one line where Beq Lugg mentions working with Unukalhai.

    Also, for anyone who picked the line about coffee biscuits when Gaia was asking who you were, that answer doesn't really make clear that she was just joking, which she says straight away if you ask whether she's lost her memory again.



    Quote Originally Posted by Eisi View Post
    Does Deryk now actually travel the world like Alpha and Omega? He explicitly said he'd visit the places named after the gods so that might be a hint for potential spawns? Would be neat!
    I don't know, but it seems possible.

    Just after he left, I flew down to Moraby and checked the Mark of the Spinner in case he was there, but he wasn't. Though it would have been lucky to find him on the first try even if it actually is a thing that can happen.

    Purely speculative, but if he does turn up, it would be neat if he gave little bits of extra lore about something useful when you found him.
    (2)

  10. #10
    Player
    Turnintino's Avatar
    Join Date
    Oct 2022
    Location
    Radz-at-Han
    Posts
    422
    Character
    R'vhen Tia
    World
    Excalibur
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Iscah View Post
    Also, for anyone who picked the line about coffee biscuits when Gaia was asking who you were, that answer doesn't really make clear that she was just joking, which she says straight away if you ask whether she's lost her memory again.
    Just wanna say that this bugged me as well lol.

    I chose that option during my actual play-through, and I assumed, as her response carried on, that she was joking, but it really shouldn't be as ambiguous as it is. In English, her actor's reading was strange, but that's on the director; if she'd been told, "Gaia's joking here," I imagine she might've given us a more playful reading, but it certainly doesn't sound like that was the case. All it would've taken to fix that, though, would've been an extra line or two for clarity.

    Anyway, I'm glad I went back to rewatch the cutscene with the other option, because that branch is much less awkward, much more charming, and it was interesting to hear she was writing an actual book -- about what, we may never know, but nevertheless.
    (1)

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