

Agreed. As you said, the community has a consensus on this issue and many people are taking advantage of it.
Want me to stop posting this image? Stop being correct!




Here since this one was weirdly skipped during the YouTube Saga. Specifically laughs at how overused that image is.
https://youtu.be/7lR-KIQzbJ0?si=u48fMjIGq1SycTeZ

The Ivalice raids were super easy aside from specifically Thunder God Cid, which was overtuned on release, and arguably still lasts slightly too long to be fully enjoyable. (And I say this as an Ivalice Enjoyer)
The Nier raids had their moments, but healthbars were definitely too bloated. Running them unsynched with 12-13 people I've found to be the perfect sort of tuning. You still have to respect mechanics, but bosses actually die in a reasonable amount of time.
Myths was super fun overall, and I do think they got the mechanical difficulty about right in most instances. No real 'jank' (Paradigm is miserable because of this), just a reliance on actually paying attention.




Please never post a meme ever again.


Then please discuss this with the original poster who advised that we all unsubscribe. Or I can take a message on his or her behalf, up to you. The new alliance raid is short and forgettable. I can't believe that it only lasted for 30 minutes. Not a single mechanic was memorable.Here since this one was weirdly skipped during the YouTube Saga. Specifically laughs at how overused that image is.
https://youtu.be/7lR-KIQzbJ0?si=u48fMjIGq1SycTeZ



I think this was the first Alliance Raid I ever did on the first day of release, and first to attempt without watching a guide video first. While we did have a lot of deaths, and maybe a near wipe, I don't feel like a guide was needed at all. Most of the mechanics were very clearly telegraphed, only a few kept me guessing what was about to happen.
It was a lot of fun, though! I had guessed that the final battle might be "all of the Twelve fight us together as one," although I didn't predict it would be so literal about it, lol.
Yes, but sometimes I feel like the longer wait until the "forced march" triggers can actually make it harder because it sort of fakes you out a bit as to what AoE is going to be happening when it goes off, or people forget all about it by the time the next AoE pattern comes up. And by "people" I mean me, lol.




Must suck to hate everything.Then please discuss this with the original poster who advised that we all unsubscribe. Or I can take a message on his or her behalf, up to you. The new alliance raid is short and forgettable. I can't believe that it only lasted for 30 minutes. Not a single mechanic was memorable.
definitely a far cry from Weeping City or Dun Scaith day one. felt like the whole raid was running around with 2 vuln stacks and my holos + kerachole still keeps them alive when they get hit again.
they played this one way too safe, and it came off half-assed. guess they think we can't hangle harder stuff. its like they're petrified of making another Mhach or Orbonne. or anything remotely close to it.
also, i still can't believe they brought back Nophica's dumb colour matching mechanic and still did absolutely nothing with it. the boss just sits there for 20s doing absolutely FA while you calmly sidestep left to right. couldn't she at least do a chariot/dynamo to make only part of the safe circle safe? or do some reverse nonsense idk. its just bad. tbh i feel they could've done more in general with the reused mechanics. like mixing them together.


I like 90% of FFXIV. This raid is easier than 90% of normal content. While you like the "new direction", most content in the game comes from better days. You like a very small portion of FFXIV (Endwalker) and seem to dislike a vast majority of the actual content here.
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