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  1. #1
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,242
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by mythgraven View Post
    Why is everyone so sure it's "Green Mage" and not "Geomancer"?
    Geomancer was already established by the lore book and AST questline as being very similar to AST and CNJ to the point where IIRC AST spell casting was able to supplement barriers made by a Geomancer and the spell animations for that NPC were the same as CNJ ones. CNJ already has elemental magic and despite those evolving into light spells, they just added a water spell to WHM.

    It’s also a discipline of magic based on the other side of the world, in the Far East, and it would be awkward imo to introduce a new class that has nothing to do with the newly introduced region.

    Playable GEO would mean retconning and redoing the AST quests and a complete overhaul of CNJ gameplay and quests and I don’t see them doing that just for a new job that has 20 levels.
    (13)
    Last edited by MikkoAkure; 10-04-2023 at 04:58 AM.

  2. #2
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,824
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MikkoAkure View Post
    Playable GEO would mean retconning and redoing the AST quests and a complete overhaul of CNJ gameplay and quests and I don’t see them doing that just for a new job that has 20 levels.
    I mean they already threw out the baby but kept the bathwater with most of the AST quests.
    (5)
    Last edited by Fawkes; 10-04-2023 at 05:09 AM.

  3. #3
    Player

    Join Date
    Sep 2023
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    44
    Quote Originally Posted by MikkoAkure View Post
    Geomancer was already established by the lore book and AST questline as being very similar to AST and CNJ to the point where IIRC AST spell casting was able to supplement barriers made by a Geomancer and the spell animations for that NPC were the same as CNJ ones. CNJ already has elemental magic and despite those evolving into light spells, they just added a water spell to WHM.

    It’s also a discipline of magic based on the other side of the world, in the Far East, and it would be awkward imo to introduce a new class that has nothing to do with the newly introduced region.

    Playable GEO would mean retconning and redoing the AST quests and a complete overhaul of CNJ gameplay and quests and I don’t see them doing that just for a new job that has 20 levels.
    I yield to your writeup.
    (1)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,210
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Aside of any consideration of fighting styles, I feel like we have too many "colour mage" jobs already.


    Quote Originally Posted by MikkoAkure View Post
    Geomancer was already established by the lore book and AST questline as being very similar to AST and CNJ
    It could also be a new discipline which shares a name with Hingan geomancy but works differently.

    I was poking around the Final Fantasy wiki the other day, looking up the various jobs that people have been suggesting, and realised that there are already multiple takes on geomancer already in FF lore – most are mages who use a bell as their spellcasting weapon (which the Hingan geomancers' weapon seem to be based on) but then you have the Tactics geomancer who is described as a melee-magic hybrid and has an outfit that looks like it would be right at home in a tropical jungle setting.
    (1)

  5. #5
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by MikkoAkure View Post
    Geomancer was already established by the lore book and AST questline as being very similar to AST and CNJ to the point where IIRC AST spell casting was able to supplement barriers made by a Geomancer and the spell animations for that NPC were the same as CNJ ones. CNJ already has elemental magic and despite those evolving into light spells, they just added a water spell to WHM.

    It’s also a discipline of magic based on the other side of the world, in the Far East, and it would be awkward imo to introduce a new class that has nothing to do with the newly introduced region.

    Playable GEO would mean retconning and redoing the AST quests and a complete overhaul of CNJ gameplay and quests and I don’t see them doing that just for a new job that has 20 levels.
    I am so sick of this, and all the comparisons to AST and Time Mage.

    Honestly the Astrologian lore has been such a hindrance on future jobs from a fans perspective, and the devs need to just retcon all of it, or explain once again that just because thing are similar, that does not mean we can't get a new job with those things.

    People who think Geomancer will never come just didn't read the quests right. The idea of the quests was to show that through an art, you can help bring back a lost art through its similarities. It is something unique to the Stormblood series that gets the wrong assumptions, and I think deserves a second look. It is not a gatekeep that keeps Geomancer out of the game. It is the start of a plot thread that will lead to Geomancer coming back. Should a Geomancer job come to the game, it would likely revolve around those plot threads, and would be possibly be influenced with unique dialogue as a reward to those that completed Astrologians Stormblood quests. Geomancer is also the job of several monsters in the east, so it clearly exists in some use in the game, waiting to be tapped, and made into a job. I believe it is inevitable, even it isn't in Dawntrail.

    As for Time Mage, most of spells that Time Mage would have are removed from Astrologian to begin with through various revisions of the job. Even with that said, in previous Final Fantasy games, a lot of jobs shared spells. That didn't mean that they were the same, or worked the same ways.

    Another example of ridiculous fan gate keeping is Conjurer. People seem to think oh, there will never be a nature type job because conjurer fits the bill. CONJURER IS BARELY A JOB. Its a relic of the past classes that no longer are relevant, or added with new jobs. There are no base classes anymore, and at this point they are outnumbered by jobs that do not have them. Aside from lore they pull from, they are no longer relevant. Future city states, and current city states of recent expansions do not have base classes in their lore very often.

    It is a relic, and people need to stop acting like they know what the rules are. The reality is THERE ARE NO RULES. If the devs want to design a jobs visuals, and write it into the story, THEY WILL, regardless if it is similar to another. Saying that a job can't exist because of another is like saying Samurai and Ninja are the same. Or that Monk and Dancer are the same just because they both have similar weapons.

    Ultimately people just like to cherry pick and gatekeep because they don't want a certain job in favor of their own. All classic Final Fantasy jobs will most likely end up in the game in some form overtime. The devs WILL eventually run out of them. Your time with your favorite dream job will come. Just have patience, and keep pushing for it without knocking other peoples hopes down.
    (1)
    Last edited by DamianFatale; 10-05-2023 at 06:11 PM.

  6. #6
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DamianFatale View Post
    I am so sick of this, and all the comparisons to AST and Time Mage.
    ...
    Ultimately people just like to cherry pick and gatekeep because they don't want a certain job in favor of their own. All classic Final Fantasy jobs will most likely end up in the game in some form overtime. The devs WILL eventually run out of them. Your time with your favorite dream job will come. Just have patience, and keep pushing for it without knocking other peoples hopes down.
    Kind of agree.

    "GEO isn't allowed, we have CNJ that casts elemental spells!"
    ...uh...RDM has Verstone and Veraero.
    Also, CNJ isn't a Job.

    "Well, GEO still isn't allowed, because it's just like AST!"|
    ...uh...the quests don't say that, they say it draws from this star while ASTs draw from the ones in the heavens. The NPC GEOs clearly cast more Conjury/White Magics. And before you mention barriers: Benison now exists, and Nocturnal Aspected Benefic is now a 2 min CD.

    "TIM isn't allowed, we have AST that is a time mage!"
    ...uh...sure, AST has all of Lightspeed, but WHM has Presence of Mind and all Healers and Casters have Swiftcast. The only other "Time Mage" thing AST has at this point is Gravity magic, which it only uses in AOE and technically Demi could be a separate spell line for TIM.

    .

    If CNJ was an actual Job, or Classes could be used in all content, sure, that would be an argument against GEO. But you can't que into a level 90 instance as a CNJ and do your job. Not only can it not function as a full healer at this point, it can't at all function as a DPSer. So that's not an argument and hasn't been since HW at the latest.

    EDIT:

    Quote Originally Posted by MikkoAkure View Post
    I wasn't paying attention to the TMNT shirt supposedly being pictomancer and I don't understand that one. I can see "green" and "shell" leading to green mage or the fact that their ninjas leading to the scouting gear class but that last one seems lazy since I thought we already knew that.
    I don't necessarily agree with it personally, but the argument is that the turtles are all named after famous artists. Artists = pictures/paintings =?= Pictomancer.

    Pictomancer was a one-off Job, though. People can point to Gunbreaker as being "Squall, the Job", but not only did Squal and Seffer use it, Lighting was the star of another FF game and is a partial inspiration for it as well. I'm not saying it won't be Pictomancer, but I do think a lot of people have latched onto that more than they probably should.

    I also agree that the shirt/clues will be one of those hindsight is 20/20 things where some people lie and say they saws it all along (no matter what it is) and everyone will say it makes sense now (whether or not it does), but may not be as apparent looking forward as looking back.
    (0)
    Last edited by Renathras; 10-06-2023 at 02:38 AM. Reason: Marked with EDIT