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  1. #1
    Player
    Darkobra's Avatar
    Join Date
    Aug 2014
    Posts
    445
    Character
    Darkobra Kage
    World
    Phoenix
    Main Class
    Black Mage Lv 90
    So you're saying make this Guild Wars 2.
    (2)

  2. #2
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Darkobra View Post
    So you're saying make this Guild Wars 2.
    Kind of depends, I played GW2 for a bit at launch I remember healing boiling down to personal responsibility? I have it in my head they changed direction with that later though?

    Blade and Soul's early Summoner would probably be a better reference point.

    You're a DPS, but you also have team healing and support elements baked into your kit.

    My own personal take is that SE need to:

    A) Hire more job design staff urgently or at the very least take on someone like Mythic in a consultancy level and effectively buy whiteboards of design ideas from them

    and then B) Go play Warhammer Online's community server coupled with some SWOTR.

    Both did an incredible job with their healers, Warrior Priest might be the most enjoyable healer in any MMO ever in my book, whilst SWOTR also did an excellent job of delivering varied and engaging healers that weren't dependent on unga bunga aoes to have something to do.
    (5)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #3
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    644
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Sebazy View Post
    Kind of depends, I played GW2 for a bit at launch I remember healing boiling down to personal responsibility? I have it in my head they changed direction with that later though?

    Blade and Soul's early Summoner would probably be a better reference point.

    You're a DPS, but you also have team healing and support elements baked into your kit.

    My own personal take is that SE need to:

    A) Hire more job design staff urgently or at the very least take on someone like Mythic in a consultancy level and effectively buy whiteboards of design ideas from them

    and then B) Go play Warhammer Online's community server coupled with some SWOTR.

    Both did an incredible job with their healers, Warrior Priest might be the most enjoyable healer in any MMO ever in my book, whilst SWOTR also did an excellent job of delivering varied and engaging healers that weren't dependent on unga bunga aoes to have something to do.
    There are dedicated healer Now. I play geal tempest and heal firebrand. The thing about gw2's healer is that.. Your buff to your team is too effective. Like, a dps's damage output can triple if your healer can properly maintain all the relevant buff, and as a healer, you need to maintain all these buffs after handling mechanics. I am not sure if that's exactly the best idea. I had fun, So l am okay with that system. Makes me feel important that my buff can triple my team's damage output. Also, there is another thing. Some old encounters in gw2 has tanks. And usually tank is also the healer. That can really keep you busy. It was a lot of hardcore fun tanking deimos And soulless horror.
    (1)

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