I'm thinking of rewording those questions to something along the lines of...

"What do you think [job name] needs to expand on?"
"Is there anything you think [job name] has too much of or doesn't need?"

Here are the options I'm thinking I'd give for each role. Note that some of the options might change for specific jobs based on what they do or don't have.

Tanks
  • Basic Combo
  • Other DPS Actions
  • Gauge Actions
  • Personal Mitigation
  • Team Mitigation
  • Personal Healing/Barriers
  • Team Healing/Barriers
  • Aggro Management
  • Mobility
  • Other Utility
  • Nothing/Unsure

Melee DPS
  • Basic Combo
  • Other DPS Actions
  • Gauge Actions
  • Positionals
  • Damage Buffs
  • Mitigation
  • Healing/Barriers
  • Mobility
  • Other Utility
  • Nothing/Unsure

Physical Ranged DPS
  • Basic Combo
  • Other DPS Actions
  • Gauge Actions
  • Damage Buffs
  • Mitigation
  • Healing/Barriers
  • Mobility
  • Other Utility
  • Nothing/Unsure

Caster DPS
  • Cast Time DPS Actions
  • Instant Cast DPS Actions
  • DPS Cooldowns (oGCD)
  • Gauge Actions
  • Damage Buffs
  • Mitigation
  • Healing/Barriers
  • MP Management
  • Mobility
  • Other Utility
  • Nothing/Unsure

Healers
  • Cast Time DPS Actions
  • Instant Cast DPS Actions
  • DPS Cooldowns (oGCD)
  • Healing Spells (GCD)
  • Healing Abilities (oGCD)
  • Barrier Spells (GCD)
  • Barrier Abilities (oGCD)
  • Gauge Actions
  • Damage Buffs
  • Single Target Mitigation
  • Party Mitigation
  • MP Management
  • Mobility
  • Other Utility
  • Nothing/Unsure


Is there anything I'm missing in any of those? Or anything I could be more specific about that would be worth expanding on? Or anything I'm being too specific with?