Results 1 to 10 of 144

Hybrid View

  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Shurrikhan View Post
    So, hyperbole?

    Nothing else quite connects those circumstances to reality, individually or collectively.


    If you're offended by others not reaching the standards you'd like, maybe start by reaching them yourself?

    You frequently treat disagreement with you as if such could only come idiocy or moral flaw, and concurrence with some part of your ideas as some sort of seed of cognitive or moral redemption. Neither is the case.

    If people are failing to be convinced, it is more likely because you are not convincing than it is some agenda against your personhood. Yes, if you mess up enough times, that will predispose people towards further scrutiny against similar claims in later interactions, too, but that is hardly unnatural or conspiratorial and can likewise be corrected with time.


    ____________________________



    What I'm seeing from this so far is mostly just that there is no longer any free Kardia healing... but you've also made it more potent, almost akin to a less "clunky" but more button-bloated take on damage-neutral but MP-spending GCD heals.

    And while you've reduced SGE's free healing by stripping it of current Kardia and Pneuma healing... that still seems to largely run the same issues as Ren's ideas before, all while... not really feeling any more "dps healer"-esque, to be honest.

    Insofar as I presently understand the result, I can't say I'm a fan.

    Other, Smaller Critiques:
    • I especially do not understand the purpose of EuDosis given its generating Addersting for a Dosis-potency oGCD Toxicon, since it'd then just be a superior Dosis... meaning it'd actually be spammable and thereby grant SGE unlimited mobility via Eukrasia.

    • Paraoxym seems like button-bloat considering that it effectively just replaces Dosis (or EuDosis) in AoE but offers no value to ST.

    • Barriers now refunding 400 MP upon breaking also seems like it would provide even less gameplay interaction than the existing Addersting. Is that mechanic even fitting now that you've given SGE access to DPS-neutral GCDs limited only by MP via Kardia and Ekkokardia?
    Sorry, I didn't go into all the specifics and realize there are details I left out that are important, but I'm gonna go hibernate cause my enthusiasm is in the negatives at the moment. Let's just call it garbage for now and if I decide to feel better about the game maybe I'll better clarify.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ty_taurus View Post
    Sorry, I didn't go into all the specifics and realize there are details I left out that are important, but I'm gonna go hibernate cause my enthusiasm is in the negatives at the moment. Let's just call it garbage for now and if I decide to feel better about the game maybe I'll better clarify.
    Fair enough. If you're up for looking over other ideas attempts at a similarly "practical"/"modest" proposal, figured I'd throw my hat in the ring, too. Starting easy/especially modest (outside of the background change).
    • Background Change: Any number of barriers may stack on allies (to a maximum of 1 of each type per healer), but only one barrier will be consumed per attack against the target, starting with the largest barrier. (If a tankbuster would fully consume the largest barrier, the remaining damage will strike the victim's health directly, rather than being met by the other barriers.)

    • Kardia now heals for 50% of damage dealt to your first/primary target, and 25% of damage dealt to others.
    • Phlegma now starts with 2 charges. Pneuma reduced to 400 potency but has 3 charges, recharged over 40 seconds, but becomes an oGCD for 3 seconds after its initial use or until using another Spell. This allows Pneuma to do up to 1200 potency in a single GCD once per 2 minutes.
    • Toxicon damage increased to ~150% that of Dosis, and Eukresian Dosis has a 10% chance to generate an Addersting per 50 potency dealt.

    • In compensation for the above buffs, the damage of Dosis (and all its upgraded forms) has been decreased and Physis no longer heals but instead causes overhealing received by allies during the duration to instead become shields, to a maximum value equal to 12% of your (the Sage's) HP. Physis gains a second charge.
    • Soteria now simply generates a temporary, stackable version of Kardia. It now has 2 charges, each with a 30s recast time, but costs an Addersgall.

    Altogether, Sage would function much the same as now, but with far more damage control and with that damage control actually influencing its healing.
    (0)

Tags for this Thread