Quote Originally Posted by EgilTheStressedMage View Post
I just ran through it as WHM. It's easy as hell now. I would love to have tried it on release, it sounds more fun.
It has gradually got easier because of potency increases and everything. But make no mistake, if you get a low damage party, it can still wreck you. It is only easy because of killing it before it kills the party.

In the first boss, if you don't kill the adds, they quickly overwhelm you and the party and the health of the party melts to the point of wiping. However, because of the battle system changes over time, you can just about kill it before it manages to wipe even if the adds are ignored. This is still a risk though, especially if the healer doesn't do something like regular shield casts.

In the second boss, it chases the tank with very large aoes. If you don't kill the correct eggs, it can result in a huge amount of vulns being applied to the party, and the raid-wide damage can then just wipe the party, especially if the healer doesn't manage to keep up. But again, we now have enough damage that even the worst parties usually get through it. But you may still run into a party that wipes to it.

The last one, for as easy as it might seem, if you don't kill the adds, they can cling to your leg and stun you. The party can thus become sitting ducks to the mechanics. But the boss is also easy to melt down with DPS and always has been for as long as I've done it. For safety though, should consider killing those adds.