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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,393
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Looking into it more (cos curiosity), are those tooltips from like, base ARR? When they'd just relaunched the game and were probably more concerned with getting the game out the door before they went under, rather than the minutiae of potencies

    Mar 15 2015 and Dec 29 2015 scrapes of consolegameswiki respectively:



    So the previously listed ones were from before PVP even came into the game which was in 2.1? So whatever possible swiftcast optimizations existed were apparently as short-lived as WAR's original 'low mitigation, high lifesteal' identity. Well, I guess it got to have the lifesteal anyway huh

    Anyway, yeh, it's funny as hell to see ARR goofy jank out of context. Like Venomous Bite was originally 9s until a trait made it 18s at later levels. Now it's just 45s from the get go. Or the old stupid 'Spirits Within scales it's damage based on your HP level', on a TANK of all things.
    (0)
    Last edited by ForsakenRoe; 09-15-2023 at 07:40 AM.

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    Looking into it more (cos curiosity), are those tooltips from like, base ARR? When they'd just relaunched the game and were probably more concerned with getting the game out the door before they went under, rather than the minutiae of potencies

    Mar 15 2015 and Dec 29 2015 scrapes of consolegameswiki respectively:



    So the previously listed ones were from before PVP even came into the game which was in 2.1? So whatever possible swiftcast optimizations existed were apparently as short-lived as WAR's original 'low mitigation, high lifesteal' identity. Well, I guess it got to have the lifesteal anyway huh

    Anyway, yeh, it's funny as hell to see ARR goofy jank out of context. Like Venomous Bite was originally 9s until a trait made it 18s at later levels. Now it's just 45s from the get go. Or the old stupid 'Spirits Within scales it's damage based on your HP level', on a TANK of all things.
    I don't remember what date I picked. I think it was during 2014, but it's been a few days.
    (0)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Looking into it more (cos curiosity), are those tooltips from like, base ARR? When they'd just relaunched the game and were probably more concerned with getting the game out the door before they went under, rather than the minutiae of potencies
    Yeah, in 2.0, WHM had the highest "in 20 seconds" burst damage in the game, but it got nerfed by 2.1, iirc. Then nerfed again.

    Or the old stupid 'Spirits Within scales it's damage based on your HP level', on a TANK of all things.
    Spirits Within put out 877.5 relative potency per minute. Given that with its HP scaling, if it was getting at least 67% effective damage, PLD's ppm was higher than WAR's and with it getting less than 67%, it fell short of WAR's... I was fine with that, actually. It gave you an occasional reason to hold it or to apply higher mitigation density just before it'd come up.

    Oh no, damage-mitigation interaction on a tank?! ...Isn't that what most veteran tanks bemoaned losing (in place of just actually balancing our defensive options) when Shadowbringers shallowed out tanking? /shrug

    Also, a BLM skill-VFX mod that might be of interest as a aesthetic mock-up of a WHM with a more fleshed out offensive kit: https://www.youtube.com/watch?v=9-g0UTNgW3s
    (1)
    Last edited by Shurrikhan; 10-26-2023 at 02:36 AM.