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  1. #1
    Player
    Jojoya's Avatar
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    Jojoya Joya
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    Coeurl
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    Bard Lv 100
    Quote Originally Posted by Amenara View Post
    I still am curious what the issue would be if SE added more replayability to content that we got. Someone posted earlier some really interesting suggestions that would have made variant/criterion dungeons much more replayable and I think more interesting. I think not tying the relics to the variant dungeons was a big mistake as it took an easy dunk to tie your completely new feature to something that a lot of people are going to want to do and just completely missed the mark with that. What is the argument against adding more reasons to do the content that SE added in EW other than to complete it enough to finish the variant story or complete it once for the achievement?
    I don't think I've seen anyone arguing against adding more reasons to do content added in EW. If there was someone arguing against it, I missed it. Whether SE would actually do it at this point is unlikely though I don't think anyone would complain if they did do something in 6.5 to address it.
    (1)

  2. #2
    Player
    Amenara's Avatar
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    Apr 2019
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    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Jojoya View Post
    I don't think I've seen anyone arguing against adding more reasons to do content added in EW. If there was someone arguing against it, I missed it. Whether SE would actually do it at this point is unlikely though I don't think anyone would complain if they did do something in 6.5 to address it.
    I guess I don't see where some of the "the game is fine as is, go do old content" or honestly arguments against Zepla's points are coming from then since this seems to be the biggest message she was pushing (to me). The lack of replayability in EW was a design decision by SE and some of us are concerned that it will continue in DT. I am a bit hopeful that SE will see it and fix it, but at the same time I get why people aren't as there isn't a clear "This is what we are doing" message from SE yet.
    (4)

  3. #3
    Player
    Jojoya's Avatar
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    Jojoya Joya
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    Coeurl
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    Bard Lv 100
    Quote Originally Posted by Amenara View Post
    I guess I don't see where some of the "the game is fine as is, go do old content" or honestly arguments against Zepla's points are coming from then since this seems to be the biggest message she was pushing (to me). The lack of replayability in EW was a design decision by SE and some of us are concerned that it will continue in DT. I am a bit hopeful that SE will see it and fix it, but at the same time I get why people aren't as there isn't a clear "This is what we are doing" message from SE yet.
    There are players repeating this expansion's content even though others aren't. I think it is fair to say that the number is fewer are repeating it this expansion.

    So the need is to narrow down what the exact differences between this expansion and last are causing a large group of players to be dissatisfied compared to last expansion. But personal arguments get injected to shut that discussion down.

    In your case, why do you feel like you have nothing to repeat this expansion?

    What content were you repeating last expansion? How does that compare to this expansion? If there was something you were spending a lot of time doing last expansion but not this one, is it because the content rewards are worse this expansion, you feel the content quality is poor, the content didn't return (in the case of Bozja/Restoration) or the content no longer applies to your character situation (maybe there were jobs you hadn't previously unlocked or had at level 70 at the start of Shadowbringers but got them to level 80 by the end)?

    Are there some players that just reached the point of burnout after the decade long story finished and that left them less interested in the post-MSQ content? Zepla did say that burnout was part of her problem though not all of it.

    Everyone needs to allow others to post their opinions constructively, whether their opinions are negative or positive, without someone trying to shut them down for "being wrong". Unfortunately, there are a few people that have made it their mission to allow only one side to be heard and that has led to the thread spinning its wheels and burying the constructive parts in mud.
    (1)

  4. #4
    Player
    Amenara's Avatar
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    Apr 2019
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    Rhela Tsurugi
    World
    Gilgamesh
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    Viper Lv 100
    Quote Originally Posted by Jojoya View Post
    ...
    My number one complaint has been about the relics since they revealed all the steps (presumably since we haven't seen the last part) will just be tomes. Relics in ShB were what kept me engaged with the game as I found Bozja a fun thing to hop and and just do when I felt like it and slowly work towards finishing a couple of them. That was on top of running roulettes for tomes and whatnot, but the relic provided me a reason to engage with different content in the game. When I got to the dreaded 180 item grind I did the fates and CEs in Bozja and then when I wanted something different I did the SB raids or grinded fates in HW for the earlier upgrade items. Now there is no meaning for me to do things like that other than if someone needs help running some content or if I have friends doing something as I don't have the drive to interact with it like I did in ShB. ShB even got me to go back to Eureka as I missed a lot of that hype train because of a break I took for most of SB which was fun to me. There are a few things that I still want to do there, but at times it feels like I am doing it because I just want something to do as opposed to doing it because I have a specific goal in mind.

    I just miss that slow grind I had in ShB that I found fun that I just haven't found with the EW stuff.
    (2)