Quote Originally Posted by Amenara View Post
I still am curious what the issue would be if SE added more replayability to content that we got. Someone posted earlier some really interesting suggestions that would have made variant/criterion dungeons much more replayable and I think more interesting. I think not tying the relics to the variant dungeons was a big mistake as it took an easy dunk to tie your completely new feature to something that a lot of people are going to want to do and just completely missed the mark with that. What is the argument against adding more reasons to do the content that SE added in EW other than to complete it enough to finish the variant story or complete it once for the achievement?
I don't think I've seen anyone arguing against adding more reasons to do content added in EW. If there was someone arguing against it, I missed it. Whether SE would actually do it at this point is unlikely though I don't think anyone would complain if they did do something in 6.5 to address it.