[More reactive and responsive gameplay]

1) Improvent visual clues and less bright light/distractions that serve no purpose...

2) Remove scripted fights.. it should be RNG based, only few abilties, stages should be based on hp %.

3) Rework the whole infrastructure of the game engine, so we no longer have clipping issues.

4) Seperated global-cds ; None-dps (buffs,heals,defensives..ect) abilties shouldnt share globalcd with DPS abilites!

5) More defined roles ( role responsibilities); not every role ingame should be a DPS with a tank/heal skin ..
Every role should be dependent on one another to succeed!!!!