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  1. #1
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100

    7.0 FATE changes you want?

    Imo FATEs are horrifically underutilized. They are relatively fun, but there are clear improvements that could be made in Dawntrail. So what would you like to see changed about fates in dawntrail? Personally I’d love to see them reward tomestones if you do a fate on a level capped job and a gearset that thematically fits for each zone that you can get for bicolor gemstones/FATE level. I also think each zone should have a super fate like Ixion or Chi.
    (3)

  2. #2
    Player FenyxRising's Avatar
    Join Date
    Aug 2023
    Posts
    234
    Character
    Fenyx Rising
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Relatively fun ?
    (3)

  3. #3
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SargeTheSeagull View Post
    Imo FATEs are horrifically underutilized. They are relatively fun, but there are clear improvements that could be made in Dawntrail. So what would you like to see changed about fates in dawntrail? Personally I’d love to see them reward tomestones if you do a fate on a level capped job and a gearset that thematically fits for each zone that you can get for bicolor gemstones/FATE level. I also think each zone should have a super fate like Ixion or Chi.
    Honestly the biggest thing to me would be to make them more of an active threat. Let us defend the local areas and civilization.

    There could also be some gear that scales with your level that can be bought through the gemstone exchange that grants bonus exp while doing them or bonus damage to specifically fate mobs up to that expansion's level cap
    (4)

  4. #4
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Zairava View Post
    Honestly the biggest thing to me would be to make them more of an active threat. Let us defend the local areas and civilization.

    There could also be some gear that scales with your level that can be bought through the gemstone exchange that grants bonus exp while doing them or bonus damage to specifically fate mobs up to that expansion's level cap
    Not sure what you want them to do as a threat. If you make it so that they can destroy settlements or do any environmental damage then it's just going to be annoying.
    (2)

  5. #5
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by NekoMataMata View Post
    Not sure what you want them to do as a threat. If you make it so that they can destroy settlements or do any environmental damage then it's just going to be annoying.
    Nah, nothing like that. I don't think that would be possible in ffxiv anyway.

    I've mentioned Rift a lot of times as of late for open world or exploration zone encounters to the point some people are probably getting sick of reading it, but that MMO seriously did it best.

    What they could do is instead of only including chain fates for successful fate completions, if certain fates spawn and that fate is failed, then another one could spawn at a settlement and they could simply just put in objects that spawn exclusively during the fate. Whether that be defending supplies, collecting objects, or both simultaneously. The fate could send out forces that spawn it as well, if not killed before they reach the settlement and these mobs would be identifiable on the map with a marker to signify it. There's plenty of ideas on the table to be had.

    They could even add branching paths for large scale encounters in the overworld.

    Now let's say that the initial fate is completed, it could activate a fate chain that allows for a special fate of said zone, ideally around the same difficulty as bozja and zadnor's Critical Engagements.
    (1)
    Last edited by Zairava; 09-07-2023 at 09:38 AM. Reason: multiple edits, the usual.

  6. #6
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,102
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I would like to have a FATE logbook for each area, to record that you've seen all the possible FATEs there.

    Also perhaps some indication of pre-FATE scenarios going on. Maybe mark the characters on the map?
    (4)

  7. #7
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    447
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Iscah View Post
    I would like to have a FATE logbook for each area, to record that you've seen all the possible FATEs there.

    Also perhaps some indication of pre-FATE scenarios going on. Maybe mark the characters on the map?
    I really like that idea. Even if it was hidden info and you just had like, a missing section and had to discover the fate. Like, you had 8 out of 10 fates discovered. Maybe have NPCs in the area, or the local aetherite, that you can talk to, to get clues about spawn conditions or something? I know, after the initial week (or on release, with out people datamine), all that detail will probably be out there anyway. But still.
    (2)

  8. #8
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,694
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Raise the gemstone count per Fate, and add gemstones to older Fates if you’re doing them as a 90+ character. No more lore reasons to not have all Fates drop gemstones, since the EW areas used the same currency as the ShB.

    The rewards are ok enough I guess, but I’m not grinding 25 Fates for an orchestrion roll, and even when I have classes to level, it still takes forever to get enough to buy anything.
    (8)

  9. #9
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    447
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Expand the bicolor system to include all FATES across all expansions. Expand the bicolor stores to have some glam stuff? Maybe able to use bicolors to purchase the upgrade materials for tomestone gear, like you can with the nuts from the hunts?
    (6)

  10. #10
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,623
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    - The rarer FATEs, e.g., Formidable to spawn much more regularly.

    - Gemstones should be removed and replaced with a lockbox system. With a larger pool of rewards, and rewards that are continually added to.

    - Reward a small number of tomestones.

    - The core focus being on boss-related ones, rather than clump and burn mobs.

    I think FATEs are underutilized, and I think it's in dire need of an update (I would prefer something else, but far too ambitious).
    (4)

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