So in other words they have changed directions before and they can do it again. Hence: This thread. /endofdiscussionaboutwhetherthisthreadshouldevenexistActually they did say they were going to add an auction house, the older statement from the current team was that they were considering the risks and whatnot involved in adding one. The original team said no AH, hate to be the one to tell you but management switched hands well over a year ago.
They never said Gladiator will be a better tank. It is implied by the fact that the abilities for Gladiator and Paladin are suited to tanking. The issue with Warrior tanking everything is a current balance issue, one they are currently trying to resolve. They've publicly stated that.
The current team has openly said that they are not taking the game in the direction of gear swapping currently. There are no plans with how they are designing the game that would make them want to add it.
In other words, they've change game directors before. If and when Yoshi is ever ousted as lead on this project your argument may hold the tiniest bit of relevance/validity.
Basically that^
They only ever changed direction because Yoshida took over and had a different vision for the game. The current team has stated no gear swaps are planned for the foreseeable future. As I've said before, gear swaps would only really be incredibly useful in a game designed around using gear swaps as a core mechanic. This game is not and shows no signs of ever being a game like that.
No, I'm just really good at reading what the current team has publicly said. There's a difference between the vision for the game/direction they are going in and unfortunate delays and bugs. One is intended, the other isn't. See if you can figure out which is which.
Word. With SE, take their words with a grain of salt. Hell it's beyond that, I don't even like to read about upcoming patch notes because:
A. They come late
B. Something always breaks
Their track record proves repeatedly that nothing is written in stone.
roflmao
Using a program someone else created to max the effectiveness of macro templates that other people created so you can brag about dealing 250-300 extra damage over the course of a 20 minute fight is brain power now?
By the way, this is a great argument for why gear swapping will never be added. The fact that you think parsing gives you the privilege, nay THE GOD GIVEN RIGHT to snub your nose at everyone who doesn't do it is exactly what give gear swapping a bad name and makes people call you an elitist.
lol you're pathetic. Your assumptions fail. I've said it before.. I'm humble. I don't give a flying mofo if you don't gear swap. It's all about me putting out DPS and surviving AND being a team player and making it easier on my healers by ME not being some sort of MP drain.. the best way to hit that head on, is having varying stats on the fly by MY command during any battle.
You don't want to gear swap? Cool.. I don't care. You have the best of the best armor all HQ armor at that? Cool... I don't care.
So don't confuse me with those people.. I'm competitive with myself, not with other people in FFXIV nor was I ever in FFXI. Now if PvP existed... you can cry all you want about gear swapping. Gear or just stat swapping in general is beneficial for all players against enemies.
Last edited by illriginalized; 04-12-2012 at 08:02 AM.
LOL, calling someone casual when you don't have the faintest idea of what parsing can provide you with. Parsing is not only for competing with yourself, unless you are one of the best players out there already and know that what you have been doing is flawless, there's always more to learn from other people's parses. Parsing can help you understand why someone is outdpsing you not just because of gear difference. Parsing can tell you about rotation, damage distribution of skills, and a whole lot more.Word. With SE, take their words with a grain of salt. Hell it's beyond that, I don't even like to read about upcoming patch notes because:
A. They come late
B. Something always breaks
Their track record proves repeatedly that nothing is written in stone.
roflmao
lol you're pathetic. Your assumptions fail. I've said it before.. I'm humble. I don't give a flying mofo if you don't gear swap. It's all about me putting out DPS and surviving AND being a team player and making it easier on my healers by ME not being some sort of MP drain.. the best way to hit that head on, is having varying stats on the fly by MY command during any battle.
You don't want to gear swap? Cool.. I don't care. You have the best of the best armor all HQ armor at that? Cool... I don't care.
So don't confuse me with those people.. I'm competitive with myself, not with other people in FFXIV nor was I ever in FFXI. Now if PvP existed... you can cry all you want about gear swapping. Gear or just stat swapping in general is beneficial for all players against enemies.
Also, you started your thread by arguing that gear swapping is common in RPGs, many people have come and asked you how come the it's not common in the RPGs they've played, yet you never answered their questions. If you want a legitimate reason for why people do not want gear swapping, you should at least give a legitimate reason for wanting gear swapping, since your initial reasons aren't legitimate at all.
You say that gear swapping is "beneficial for SE". In what way? I didn't know that you run or own SE, how can you tell that one mechanism from one of their games is beneficial for the entire company or not?
You say gear swapping is "beneficial for the world's economy". I imagine what you mean by this is that low level gear will still be in demand for high levels due to its unique stats. I argue the opposite, the way gear swapping create low level gear demand is extremely unfriendly for starters, and that will be a terrible way to "help" the economy. You will have people at high level quitting through time, yet the game is unable to recruit more new blood to fill up the economy, just how exactly is this beneficial?
What would be beneficial for the game's economy will be allowing a system where you can take risks and combine two lower level materias for a chance at getting a higher level one. This way you create a system that effectively removes low level or unwanted gear from the system. This way the low level gear market/pricing stays relatively friendly for starters, while you don't end up with a massive overstock of low level gears, and since low level gear materialize faster, it's also an efficient way to gamble for higher level materia in the long run.
At last, you say that gear swapping is "beneficial to the game play". just exactly who's opinions are you basing this on? I sure hope it's not your own, because that's called bias. Obviously plenty of people here in this thread already argued that it isn't "beneficial" to their game play. This argument is simply a matter of preference, so your opinion of gear swapping being more beneficial to the game play isn't any more valid than another John Doe's opinion of gear swapping isn't more beneficial to the game play.
So please, do enlighten me on your "legitimate" reasons for why gear swapping is necessary for this game.
Last edited by KyrsIsley; 04-12-2012 at 11:07 AM. Reason: formatting
Preaching to the choirLOL, calling someone casual when you don't have the faintest idea of what parsing can provide you with. Parsing is not only for competing with yourself, unless you are one of the best players out there already and know that what you have been doing is flawless, there's always more to learn from other people's parses. Parsing can help you understand why someone is outdpsing you not just because of gear difference. Parsing can tell you about rotation, damage distribution of skills, and a whole lot more.
A simple short answer: Time = money.Also, you started your thread by arguing that gear swapping is common in RPGs, many people have come and asked you how come the it's not common in the RPGs they've played, yet you never answered their questions. If you want a legitimate reason for why people do not want gear swapping, you should at least give a legitimate reason for wanting gear swapping, since your initial reasons aren't legitimate at all.
You say that gear swapping is "beneficial for SE". In what way? I didn't know that you run or own SE, how can you tell that one mechanism from one of their games is beneficial for the entire company or not?
A long answer: Takes time to gain gil and or materials to craft equipment and utilize em. After long intensive data analyzing. Thus a player spending more time in the game just to obtain gear makes SE happy. The gaming industry or just money making industries in general would agree.
More gil put into the markets, more materials for crafting going into the market, more equipment in the markets... having the same gear for everything is not better than having multiple gears for different situations.You say gear swapping is "beneficial for the world's economy". I imagine what you mean by this is that low level gear will still be in demand for high levels due to its unique stats. I argue the opposite, the way gear swapping create low level gear demand is extremely unfriendly for starters, and that will be a terrible way to "help" the economy. You will have people at high level quitting through time, yet the game is unable to recruit more new blood to fill up the economy, just how exactly is this beneficial?
Utilizing different stats on the fly gives the game more dynamics imo. Makes the players for efficient for different situations.
At last, you say that gear swapping is "beneficial to the game play". just exactly who's opinions are you basing this on? I sure hope it's not your own, because that's called bias. Obviously plenty of people here in this thread already argued that it isn't "beneficial" to their game play. This argument is simply a matter of preference, so your opinion of gear swapping being more beneficial to the game play isn't any more valid than another John Doe's opinion of gear swapping isn't more beneficial to the game play.
So please, do enlighten me on your "legitimate" reasons for why gear swapping is necessary for this game.
Sorry this is so hard for you to wrap your head around. =\
Edit: It appears that people just want more of a simpler game. They don't want to deal with the science / mechanics of the game.. they just want to play it.
Last edited by illriginalized; 04-12-2012 at 12:01 PM.
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