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  1. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,852
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ASkellington View Post
    You can achieve this much simpler than what you have here.
    • Remove Trashtrodyne

    This is the source of the high APM on AST. Remove this, there's no reason to rush cards out so you have it for the opener. This also means a removal of the seals system.
    Technically, if not for your also having removed the second charge from Draw, you'd still rush Cards out so that, far more importantly, they're up for their recipients' openers, stacking as tightly as is possible with Divination.

    Removing Astrodyne also removes roughly half the optimization available to cards, since you're not returning any of the old Card model here to replace Seal, nor returning Divination to its original form.

    Removing the second charge on Cards reduces the busyness of AST, but also takes away yet more of its otherwise available optimization. Hrmm.

    I guess I just have to ask, are some these suggestions in emulation of reducing the job's skill ceiling per the original Ren goal, or are they all honest preferences?
    (0)
    Last edited by Shurrikhan; 09-01-2023 at 04:47 PM.